Saelien
Who are you?
- Clever/Skilled people: The world is made interesting by those possessing the skill to make it so. Without vision and a means to make it reality, there could be no entertainment for Saelien, and so it those clever people, those who can create intelligent conversation, those who can envision new ideas and concepts and make them so, those who can be the proverbial spanner in his works, who often prove to be those he likes the most in the world.
- Fools: At the other side of the coin exists yet another thing that Saelien likes – whilst those who are clever and/or skilled can provide a challenge for Saelien, those who are not, by lack of those qualities through simple ignorance or more through being talentless, can make life easy in certain ways, and can allow Saelien and those like him to have such grand ideas and plans, knowing they have a stable base of tools to use.
- Chaos: The time when creation is most malleable is when nothing is certain. Times of war, times of disaster – these are some of the times when Saelien is most active, for so much can occur, and if there are truly great things that Saelien must do, then this is surely the time to do them, for what better way to conceal annihilation than to mask it in even greater destruction?
- Order: When a structure that is acceptable has been founded, then it is desirable to keep that structure. Saelien does not always like order, for with order a certain stagnation can often occur, but order brings rules, and rules can be used for good or ill. Order is predictable, and that which is predictable is easily used. Moreover, order that Saelien himself brings, being a thing he desired, is of course something that he likes.
- Cold: The cold is what is natural to Saelien, and as such it is cold environments that he finds himself most at home in. This isn't to say he dislikes warmer climates, but when snow descends and ice covers the landscape? That is ideal for Saelien.
- Society: Whilst there are the pioneers in the world, they wouldn't mean anything unless there was a structure to the world, a way for all the people to interact. Saelien enjoys society for to him, it only really offers, and takes away nothing. Much like order, society establishes what is normal, and knowledge of what is normal is imperative for someone like Saelien, who lacks the same morals as other people, to integrate flawlessly with whoever he must.
- Work: The world is what one makes of it, and being idle can bring no good. For those reasons alone, Saelien likes to constantly be working on something – it could be anything, ranging from his dark plans to just crafting something, anything that will enrich his life.
- Fine Wine: Say one thing for the human world – they know better than spirits how to create delicious things. As a being of the Hueco Mundo, a world of whites and greys and only hollows for food, their blood to drink, the fine things from Earth are wonderful to Saelien. He has a particular fondness for fine red wine, and if one were to gift him with such a thing, he would surely think highly of the individual.
- Fine Food: In the same way as fine wine, fine food offers Saelien something that is not available in his native world. The expense is, of course, irrelevant to a spirit, and so why would he not indulge in only the best?
- Fine Clothes: Presentation is key, a thing to be proud of, and whilst Saelien often likes to keep to the shadows, when he does reveal himself, unless wishing to remain anonymous he will wear the best clothes he can find. On Earth, he almost exclusively wears white suits, and in Hueco Mundo he has a collection of spare replicas of his chosen uniform, just in case one set is even slightly damaged.
- Beautiful women: Millennia of life have not dulled some of the more basic pleasures in Saelien's life. He is well aware of his own appearance, his natural ability to charm and manipulate, and he takes great pleasure in finding and seducing the most beautiful women of all the worlds when the opportunity arises.
- Victory: In all things – be it training for a new technique, orchestrating a great battle, or simply finding someone interesting to speak with, the sweetest thing to Saelien is victory. Victory in all things is something worth striving for.
- Minor Defeat: Whilst Saelien likes victory, a life that is naught but victory is a stagnant and plain one. If one can do nothing but win, then there is nothing to learn, no way to truly improve. Minor defeats show flaws to correct, weaknesses to overcome and avenues of life that must be explored. They show how to become a better being, whilst brining no serious negative repercussions with them, and so Saelien enjoys them when they come.
- Literature: Saelien enjoys words, and so he particularly enjoys the works of those who can take words and create tales from them. Saelien was born and died before he could experience literature, and the Hueco Mundo has never truly had such things, and so whilst on Earth, Saelien is happy to read any work of fiction, so long as the words flow and interest him.
- Killing: Ultimately, Saelien also likes killing. He does not enjoy it in the same way as a brute on the battlefield, to whom another death is another number, but instead more like a serial killer, savouring, when he can, the light fading away from the soul he is cutting down. Weaker, less interesting beings do not demand much time from Saelien if he slays them, but watching the death of a powerful being by his own hands is a truly delightful experience for Saelien, every time.
- Society: The fact that Saelien views himself as superior to so many beings also ensures that, whilst he enjoys much of what society provides him, he also despises it, for it contains masses of trash, worthless beings that flood the world. Even though he appreciates the use that they have, it does not change the reality that their existence is an unpleasant one.
- Fighting: Put simply, fighting is inefficient. Saelien's own dislike for fighting yet enjoyment in killing, in victory, might have led to the development of his terrifying skill, yet he has never changed his view on combat. Combat is the last option, the route to take when others have failed, and once Saelien enters combat, he generally seeks to be gone from it as soon as possible.
- Overconfidence: The more powerful anything becomes, and the more that being learns to think, the more likely overconfidence is in becoming the downfall of that being – a truth that Saelien has witnessed countless times. Carefully measured views of ones own competence is to be strived for, and idle boasting and displays of gross arrogance are detestable. Saelien seeks to descend into such distasteful actions and thoughts as little as possible, and frowns on those who descend with regularity.
- Wasted Time: Any time spent doing something that Saelien enjoys is time well spent. Time otherwise spent – perhaps having to intervene personally in matters that once did not require his presence – is time wasted, and although Saelien would never think twice about sacrificing a century to one scheme, he would be appalled to lose five minutes in doing something he did not want to do.
- The Strong: Let it be known that a certain measure of resistance helps in keeping things interesting for Saelien. However, those who deny him in any of his desires are those that have displeased him, and those capable enough to fight and survive against him, whilst often granted the necessary respect, are also disliked.
- Pain: Pain is a sign that something has gone very wrong. Emotional pain shows that Saelien allowed himself to grow too attached to something, a terrible weakness on his part, and physical pain shows that something got the better of him. His body is not designed to withstand large amounts of damage, and so pain is a sign of danger that Saelien is used to – one might say too used to – overcoming with ease.
- Hueco Mundo: The hollow world has always been a dull place for Saelien. The white sands are too plain, the sky never changing, and the architecture lacking, and bland where present. Compared to Soul Society, and especially the human world, the Hueco Mundo is just aesthetically displeasing.
- Major Defeat: Minor defeat might spur on good change, but major defeat is the destruction of ideas, and the loss of time. Major defeat forces immediate reaction, and depending on the level of the defeat, might demand constant action for some time to come. It is one of the worst things in the world to Saelien.
- A world of lies: The perfect world is one where the people believe they have choices, that they can live their lives as they will, but are in truth in the darkness, in the abyss itself, led through the shadow not by light but by Saelien's word and Saelien's will. It is a world where all things bend to his will without knowing their knees are bent.
- Entertainment: In all things that Saelien does willingly, he seeks his own entertainment. Thousands of years of being alive combined with a desire to keep living spurs him to find things, old and new, that amuse him. Saelien understands the potential for ennui that comes with a long life, and he does not intend to experience such boredom, such depression.
- Life: Just as keeping entertained is a goal, staying alive is also a goal. The dreams of death and control over who lives and who dies that drive Saelien to succeed are also dangerous dreams, even to one such as him. He intends to live forever, and each day is another success.
- An 'acceptable' equal: Those who are strong are often those that Saelien hates, and yet a part of him desires the existence of a being that truly matches him, word against word, blade against blade, but most importantly, has such morals and desires that they can work alongside Saelien, rather than becoming a target. Naturally, he would prefer such a being to be a female.
- Martial Skill: Saelien's major focus in combat has always been swordplay, and he has refined his skill to truly astronomical levels. With a desire to never be in combat for longer than necessary, Saelien's ability to neutralise targets quickly makes him a terror on the battlefield.
- Intelligence: Analytical and cunning, Saelien has a deep understanding of people, of strategy and tactics and no qualms against using all that he knows to it's greatest effect. He understands anything new to him both quickly and easily.
- Fearlessness: Saelien's ability to survive and his lack of friends or close ones to protect means that he has nothing to fear in the world. This is not some ignorance that comes from a belief of invincibility, nor has Saelien lost touch with other emotions. He has simply abandoned what no longer serves him any purpose.
- Age: Although he may not be the oldest being in creation, Saelien is still old, with all the experience that comes with it. His life has been one of constant action, and so he has seen and overcome many things; he has defeated other beings like himself, and beings stronger than himself on the rare occasion. He has known inventors and artists, heroes and villains, and he has seen curious and powerful abilities – his knowledge of the worlds is hard to match.
- Manipulation: The wants and needs of other beings are things that Saelien looks for carefully. These are the keys he needs to open the lock that is their mind, their emotions, and play them like a fiddle. Saelien is talented at making others believe what he wants them to believe, and he is also talented at making those who think they are getting a good deal sell him the world, and they themselves walk away with a pebble.
- Pragmatism: Saelien can and has done horrible things in the past, things that would anger many and could potentially create enemies. He does not do such actions – acts of slaughter, acts of manipulation – out of a need to do so, simply a want, and as such he is in full control of his actions, and he knows the ramifications of all things he might do. As such, Saelien will do what he feels is safe, and will not engage in any action that could jeopardise himself. This extends to combat, where he will freely disengage if he feels that he does not have the advantage; pride will not hold him back.
- Defence: Most, if not all arrancar possess hierro, but Saelien is an exception. Deeming armour to be a weakness, for it represents accepting that an attack might hit, Saelien has abandoned all armour in his sealed form including hierro, rendering his defences solely down to what reiatsu he possesses. As such, if one hits Saelien, one is likely to wound him.
- Durability: Not only is Saelien not good at taking hits, but he is also poor at fighting for long after being wounded. The damage that many other beings could happily ignore is dangerous damage to Saelien, forcing either a swift withdrawal or immediate victory.
- Raw Strength: Saelien's power lies in skill and control – his raw strength is slightly below what would be expected for one of his power. As such, he cannot engage most foes on his level in contests of strength and hope to win.
- Arrogance: As much as he tries to avoid arrogance, it is sadly impossible for Saelien to accurately gauge the strength of others without being in combat with them. As such, he tends to view most beings as being easily dealt with and not as much of a threat to him as they actually might be.
- Range: Saelien's greatest strength lies at close range. Whilst he does have the tools to fight others at different ranges, his proficiency at such is as nothing compared to close quarters.
- Singularity: As Saelien has no concrete allies, it means that he is often alone, save for those who work for him. There are scant few who would be willing to step in and help the Cold Lord if he were in a dangerous situation.
- Hesitation: The pragmatism that leads Saelien to avoid encounters that he might not win cleanly also means that he rarely brings his full skill or power to bear against a foe. If an opponent is strong enough to force him to release, there is an equally large chance that he might simply retreat.
- List of 'Auto-Known' Skills:
Arrancar DO NOT need to list the following:- Cero
- Sonido
- Bala
Hollows DO NOT need to list cero.- Cero
Name: Saelien
Alias: The Cold Lord, The Living Death
Age: ~2500
Age of Appearance: ~20
Gender: Male
Race/Species: Arrancar
Character Alignment: 'Neutral Evil' – Saelien walks the world as a man without friends or enemies, enjoying and having what he wills, when he wills it. To him, regular morality is considered amusing at best and like heavy chains at worst; no respect for life coupled with a harsh pragmatism leads Saelien to be seen as utterly evil by many.
Appearance: Having once been a hollow with icy cold abilities, Saelien takes a rather fitting form as an arrancar, for even the slowest should quickly realise at least some of the nature of his power. Saelien is slightly above average in height and rather slim, possessing a lightly muscled and lithe body, both strong and quick – this might not be immediately obvious to others, of course, for Saelien is not a brute, nor does he show off the strength he wields through visually impressive displays, and of course, his clothes obscure such things. However, he is a killer, an assassin, a stealer of life and a bringer of cold; these are the things that have contributed to his earthly form.
In his movements, Saelien betrays not a hint of any of that – many assassins or skilled swordsmen look dangerous, deadly, individuals that are not to be taken lightly. With blades sheathed they have an aura of strength, and with blades drawn, a penumbra of mortality, but in all his actions, Saelien is casual, relaxed, apparently thoroughly unconcerned, and from looks alone, one could never perceive murderous intent from this man. This usually even carries over to combat situations, leaving his actions rather difficult to predict; he is always graceful, and thoroughly unconcerned. For all his intentions, Saelien appears like a beacon of peace and tranquillity, calm as a breeze of wind.
A glance at Saelien’s skin reveals him to be rather pale, like one who has never seen the light of day, and yet more…almost like a ghost, something not quite human at all – and were one to touch Saelien’s skin, they would discover that he is rather cold, nothing like a living person but instead more similar to ice. Cold, like death itself, as if ice has replaced blood in his veins. His body is also completely devoid of blemishes such as scars and the like, a figure of perfection; the reason for this is less to do with his lack of fighting, and more to do with one of his natural abilities. In theory, he could be covered in scars, could be a figure showing terrible signs of injury, a cripple…but he is not. A personal choice of his, really.
Saelien’s face is a smooth and pale visage, near ethereal in appearance – one could not mistake that this is a man despite everything, but human? Even arrancar? Perhaps, perhaps not. Furthermore, trying to place an age on Saelien, simply from his looks, is rather difficult. One look might suggest the arrancar is youthful…but the second could betray the deep knowledge hiding within the icy blue eyes of Saelien, thus to the observant, gauging age from his appearance is not merely futile. Such eyes are cold things, possessing unusually bright irises, gazing on most others without warmth, without compassion, only crystal clear vision, often conflicting with the apparent personality of the man. For those who believe that the eyes are the window to the soul, staring into Saelien’s might reveal the chilling truth of the man – all you will see is the cold and an old, cunning intelligence.
Completing this image is Saelien’s hair, which is also a light shade of blue, close to white – thus, Saelien is a man who would not look out of place in a world of ice. It is also remarkably long and most often left in its natural state; flowing and elegant, for this is simply Saelien’s preferred style.
Style/Clothing: As might be expected then, his clothes are fine indeed; nothing like the regular uniform of the arrancar, and instead something of his own, personal design. Saelien wears almost fully white clothes – boots, trousers and a long coat, save for a black shirt and black gloves. On his right hand, Saelien wears a silver ring, inset with a small sapphire gem…and around his neck, Saelien wears a seemingly polished chain of white ceramic, completed with another azure crystal – the remains of his hollow mask, of course. His hollow hole is entirely concealed by his clothes…for it is quite standard, a hole through the body where the heart should be – apt for a man that can be described as heartless.
Saelien apparently does not carry a Zanpakuto…but this is not quite the truth. His Zanpakuto is not a sword and is more similar to a dagger, thus is often sheathed and concealed within his clothes, only to be drawn when Saelien fully intends to release, and often used as a makeshift item of armour when necessary. In times when Saelien plans on merely fighting, however, others might mistake the other weapons he carries as his Zanpakuto; carried in twin sheaths to either side of his body, Saelien has thin blades of ‘ice’ to fight his opponents with, rather than using his Zanpakuto. These are, in fact, the same blades that Saelien is capable of summoning in his released form…but whilst sealed, he is incapable of repairing them. In addition to these, Saelien sometimes carries short knives of ice – not that any would know, but when Saelien carries knives, he fully intends to use them, rather than the precaution that the swords often are.
Tattoo's/Scars/Etc: N/A
Personality: Saelien is an individual both remarkably simple and yet rather complex. His every action and word is dedicated to one eventual goal, and yet even the most perceptive would fail to see the final objective Saelien desires to complete. Said goal is one fitting for an arrancar with cold powers, so often associated with death; he desires, chiefly, an end to most powerful spirits, with himself and any others he finds entertaining being the only real exceptions. Shinigami, arrancar, hollows…and even the spiritually aware humans that possess great strength are his targets. A lofty ambition, one that requires patience, cunning…and Saelien possesses these things in abundance. He is the kind of individual that would happily sacrifice a century to moving his plans forward infinitesimally, perhaps even for the mere hint of future developments. Calm, unconcerned, there isn’t any force in the world that can perturb Saelien; everyone and everything can die, after all, and if someone wishes to cause trouble, then they can be disposed of…eventually, at least.
But on the surface, to the world around him, Saelien is a wholly different man than might be expected. He might desire death and oblivion to apparent enemy and ally alike, but that does not mean he is some cold and lifeless executioner, an emotionless harbinger of doom and dread. Quite the reverse; he is a being full of life, enjoying every moment and making that fact abundant clear, whilst wishing to bring death unto others. Saelien is, as arrancar go, a rather likeable one. Always polite – even if momentarily descending to deliver a carefully placed insult or threat – Saelien sees no reason for any other form of conduct. However, although he may be polite, one should not be fooled into thinking that Saelien is overly honourable or truthful…of course, Saelien has no problems if others have such an illusion regarding him. He is, ultimately, pragmatic, and will take the best course of action to suit his needs. If lies are absolutely necessary, then they will be used, and if someone must be stabbed in the back, then alas, so be it. Credit due where credit is due, Saelien does try to avoid such unsavoury things, for overly complicated webs of deceit and betrayal tend to snag the creators eventually.
That said, it would take a very great fool or someone overly trusting in Saelien (and ah, surely the two are one the same?) to believe he is an innocent creature, to think he is of little importance, for Saelien has no qualms with allowing his intelligence to be seen and experienced. He isn’t above dropping hints and certain warnings into a conversation to tempt and bait; he has a mission, a complex one, and allowing others to know that much is acceptable. Indeed, half the fun is watching them try to figure out his motives, conjuring up their own incorrect conclusions. However, Saelien is also suspicious of all others; he knows quite well that the only person he can fully trust is none other than himself, and all others, be they Numeros or Espada, Captain or mere fodder shinigami, are infinitely more dubious and fallible. For this reason, there isn’t a soul alive that truly understands Saelien, for there isn’t a soul alive that Saelien has any too close a relationship with, and he prefers the situation remaining this way…being an enigma is far superior to being a known value.
Needless to say, Saelien is rather arrogant and proud; his pride and his arrogance stem mostly from his mind, so formidable and mighty, and his natural abilities. He is smarter than most (personally believing less in ’most’ and more in ’all’, and his successes in life certainly support his views thus far) and with his powers, he can treat his own 'death' with nothing more than contempt, for a situation where he would be in any real threat of dying is virtually unthinkable. Naturally, this leads to Saelien having no fear whatsoever, and why should he? Dying is more an inconvenience than anything else, physical harm is ultimately meaningless, and his allies mean nothing to him. Their loss is at worst an inconvenience, at best a triumph. He has no friends, no need for things like love…and so he has no fear for the safety and lives of others either.
By default, all shinigami are his ‘enemies’ (but if any were willing to become ‘allies’, then Saelien would be the very last who would turn them down – he isn’t about to discriminate in such matters), but they only become true enemies, real annoyances if they actively oppose him personally, actively hinder his nefarious plans. Only for a true enemy will Saelien bring himself to fight seriously; whilst it is true that in almost any fight, Saelien will seek to defeat and preferably kill the opponent in the fastest, most efficient means possible, he would much rather not fight at all. In favourable circumstances, Saelien would only fight those he deems true enemies…in the end, this means that it is a very select few who may ever see the wrath of the released form of Saelien. Saelien is otherwise mostly reluctant regarding battles, doing his best to stay away and let others do the work – he is an artist in death, and fighting is the time wasted before the killing. A mastermind of death should set the scene, and eventually let the dominoes drop…but the hard work, the fighting itself, is best left to the pawns. However, if he must, Saelien will not hesitate to enter the battlefield, for the simple truth remains that whilst others might be asked to fight, only he can truly ensure that everything works out for the best.
But, to the other likeable aspects. Saelien isn’t exactly a man of few words; he enjoys the sound of his own voice, and engages in conversations most often with delight. Even to those he intends to kill, Saelien can be quite charming, and furthermore, although he has not a care in the world for love, the beautiful ladies of the arrancar, shinigami and even humans are hardly going to be ignored. Of all beings, they are the last on his list of individuals to see dead…for Saelien is not one to completely abandon more human pleasures. Saelien also enjoys a few indulgences; the man is rather fond of wine and a few select foods from the mortal world. When relaxing, Saelien might also be found reading, or perhaps even walking around on Earth, peaceful, calm…and so very unlike his fellow arrancar.
Likes:
Dislikes:
Ambitions/Dreams/Goals:
Strengths:
Fears & Weaknesses:
Hollow Type: Vasto Lorde
Hollow Reasoning: Misfortune was largely what created the hollow that was Saelien. Misfortune in life, that drove him to an early death, although the true cause was hunger. That hunger drove his spirit to become a hollow quickly after his death, but it was his misfortune in that no shinigami came to save his soul that sealed the deal. It was also, in a sense, misfortune that made Saelien become an arrancar – he was defeated in battle, his mask broken. Of course, looking back, Saelien would never call that event unfortunate.
Hollow Hole Location & Appearance: Saelien's hollow hole is a simple one, located at his heart.
Mask Fragment Appearance & Location: Saelien's mask fragment is a pure white necklace around his neck, largely hidden by his clothes, complete with a sapphire gemstone.
Hierro Armoring: Saelien does not possess visible external hierro armouring...in fact, he does not even normally possess hierro.
Hollow Specialty: Sonido / Swordsmanship
Number & Location: No number. Saelien does not act within the confines of the normal arrancar organisation for he sees no benefit in doing so, although he often works with them as an advisor or commander on the battlefield in lieu of (or in addition to) an Espada, if the battle is dangerous enough to require his presence. He is a well known individual that any daring spirit – not merely arrancar, but even the likes of shinigami - with something to offer can contact for his personal aid, a mercenary of sorts. The payment for the aid of such a being is never cheap and not everyone can successful pay it.
Aspect of Death: Hunger
Battle Specs
Fighting Style: There are two aspects to how Saelien fights – there is his initial approach to the battle, and then how he will go about the battle itself.
In his approach, Saelien varies between two distinct styles depending on what he desires from the battle at hand – he might either treat the battle as a game, in which case he intends to let the opponent live and might prove easier to deal with himself, or he will seek to kill the opponent, in which case there will be not a shred of mercy, not a single word spoken between the time where Saelien engages until the battle ends. If Saelien is fighting to kill, then rest assured, the enemy will be fighting for their life, where even a moment of hesitation will bring doom. It is rare for Saelien to fight without the intention to kill…and, in certain and extraordinarily rare situations, Saelien might fight to kill, but only as long as the opponent persists in fighting. Often, this is when his enemy is a female.
Saelien fights mostly at close quarters, and usually fights with his swords of ice. His experience in fighting with those swords is so utterly complete that he adheres to no single particular mortal style of swordsmanship, instead using whatever action will be both swiftest and safest in eliminating the foe. The number of souls that have clashed blades with Saelien and survived to tell the tale is a small number – his fights are often less 'fights' than 'fatal disagreements'. This is because of his immense skill, created over years of training, learning and killing that initially led first to an epithet, 'The Living Death', that he accepted as true and later adopted as a fine name to describe his passive skill. Saelien does not so much walk or run as flow on the battlefield, a lack of notable stances and set patterns in his art rendering his movements unpredictable at best.
He does not always seem the fastest, almost never widely dodging an attack but instead barely doing so, taking the route of least effort. This is a ruse, for his movements are merely as fast as they need to be (within his capabilities) to overwhelm his foe, never using more power than required. Most battles begin with deadly feints, waiting for or creating the opportunity to strike exposed flesh with a swift stroke of a frozen blade. However, Saelien is capable of transitioning into different means of fighting as appropriate – if a sword shatters, then he can use the broken blade if needs be, or perhaps he will throw it as a weapon.
If reduced to one sword, Saelien will typically seek to find another weapon to complement his remaining sword. If he has daggers of ice at the time, he will use one, and he is quite deadly with his daggers in hand. If not, he might draw his Zanpakuto should he have the time, but if time is scarce then he can fight with his bare hands. His unarmed style largely revolves around quick strikes to throw the opponent off balance and distract them whilst his weapons do the real damage, for Saelien is well aware that those with good defences could cause him to harm himself if he attempted to rely on brute force.
Through fluid footwork, speed and number of attacks, Saelien seeks to keep the opponent under pressure until they make a dangerous, likely fatal mistake. Should the opponent attempt to run – in fear, or because they are better at fighting from a range – then Saelien will usually attempt to close the distance, rather than allowing the pace of the battle to be changed. This, in fact, could sum up how his entire style works – in seeking the few blows that he needs to end a fight, Saelien will seek to control how the fight flows in order to achieve his ends.
As a result, he is considerably more dangerous in his released form, where broken swords and potential environmental advantages and disadvantages cease to be a major issue. Saelien nearly always displays immense confidence in his released form, and quite often the pace of a battle can go from being swift to much slower after he releases – for his release form is a death that is inevitable, the pace one that he can often dictate on a whim. He will transform the environment around him to suit his needs, having many swords available for use whenever necessary.
Depending on the nature, strength and danger an opponent represents, Saelien may go as far as to draw Silentium. He uses the Sword of Silence like any other sword, but sometimes, he chooses not to complement it with another blade. This is typically when he has found an opponent that he can respect. However, those who have forced Saelien to draw Silentium are often not so fortunate, and Saelien will utilise a second sword as always.
Personal Abilities:
Name: Aparición (Phantom)
Effect: The ability that makes Saelien who he is, Aparición allows Saelien, at a certain cost, to survive any attack that could take his life, any mortal wounds…provided he sees them coming. A moment is required to activate Aparición, at which point Saelien is able to separate his very essence from his body; although he may be a spirit, what reiatsu he has left at any given time and his mind is capable of separating itself entirely from the flesh, becoming an incorporeal, invisible construct that can neither attack nor be attacked (by conventional means, at least). It possesses reiatsu, but the ability of El Amo Frío remains in effect - however, the cold of the ability will act in full force, and as such, anyone and everyone nearby will feel the aura of cold emanating from the construct. The old body is left behind, and depending on the circumstances of Aparición being used, different things may occur.
Provided his body ‘lives’ – as in everything that should function does – then Saelien is entirely capable of returning to it…but only during a short period of time. Saelien has approximately one day from leaving the body via Aparición to returning to it before the process becomes entirely impossible; after the time limit has passed, as only fitting for the Lord of the Cold, the body will rapidly turn to ice, becoming a glittering statue that will likely never melt, potentially never break, and a perfect image of Saelien himself. The exception to this is if the body is already dead by the time the limit is up, in which case it will simply disintegrate into dust. Otherwise, his body is essentially kept in stasis until he returns, or the ice takes over.
Saelien is far from helpless if his body is slain or ruined, however. The essence that he now is is capable of forming a new body for itself, identical to Saelien’s old form – minus, of course, any injuries or imperfections the last body had at the time of death. Whilst it does require raw materials, these are easily found – any corpse or corpses of sufficient size can be shaped and moulded into the appropriate form. In theory, Saelien could use his old, dead body…if it did not turn to dust upon death. Using his reiatsu (which will be restored over time, thanks to the essence absorbing spiritual particles from the air around it), a perfect body can be formed over the time of one day, at which point Saelien can enter…and so return to the world again in physical form. These bodies, once created, function exactly the same as Saelien’s previous body would in stasis.
There is a limiting factor in this technique, and that is one of location. The form that Saelien takes is stable, but is incapable of remaining so outside a high-reishi concentration area for too long. Only within the Hueco Mundo can Saelien persist in Phantom form - elsewhere, his reiatsu in this form will bleed away until he is eventually nothing. This takes time, of course, but assuming that Saelien already lost reiatsu before assuming this form, he would not last for much longer than a day in the human world without outside interference. As such, Saelien will actively search for hollows, arrancar or open garganta that he may use to escape.
While the construct cannot be directly harmed by most techniques, it is not completely unable to interact with the world. Barriers that would stop the movement of reishi and reiatsu, and materials such as SekkiSekki, do not permit Saelien to pass through - and in fact, SekkiSekki is anathema to him, draining the reserves of his form extremely quickly. Additionally, techniques such as his own Silentium would be devastating to the Phantom form, once again depleting precious reiatsu reserves.
There is a price to be paid, however, in using this power. Should Saelien be in a position where the power is necessary (i.e. a position where death is certain otherwise) and his body is destroyed, the new body will be...lacking. It will bear some differences to the previous form, at first - the hair will be lifeless grey, the eyes will be a less piercing blue - but more importantly, it will be considerably weaker, at the level of a mere Fraccion. Further uses of the power in life or death situations at this point will result only in minor losses, and his power can slowly be restored over time...but time can only restore his power to the Fraccion level. His real power is lost as a shapeless form in a shapeless void, space between the worlds, a place that should not be...much like his displaced essence when using Phantom.
To return to his true strength, more drastic measures must be taken. Saelien has two options - one of these is a permanent fix, which will only come undone should his body be destroyed again, whilst the other is only temporary. If he needs his true power restored quickly but only for a short time, then Saelien must gather one thousand souls - the type of soul is irrelevant save for one need: there must be at least one human, quincy, hollow and shinigami soul present in the mix. These souls can be gathered one by one or en mass, and should they be gathered for the purpose of this power, then they will coalesce into Saelien's Zanpakuto. The blade will glow white once the correct amount of souls have been obtained, and by stabbing himself with the sword - an act similar to the transfer of shinigami powers - Saelien can restore himself to full power.
The price of this act is twofold. The first is immediate, in that he has stabbed himself with his Zanpakuto. The second is pain; the souls forcibly added to himself are imprisoned within his own soul, their power leached away, and they will howl, scream, and be in a state of discontent until their power is fully drained and they have no more strength to rage at Saelien. Thus, until all the power Saelien has obtained is gone, Saelien will be suffering. Once the power is drained, one by one, the souls Saelien has absorbed will break down and become one with him, like so many other souls have in the past.
The true fix is more complicated, but also requires souls. As a spirit of death, Saelien requires four shinigami and four arrancar, each carrying their Zanpakuto. Each must be impaled on their own sword - a piece of their soul or previous self respectively, an act of unwanted self destruction - and Saelien must separate his essence from his body as they die. Once all are dead, the sacrifice will bring back Saelien's lost power from the ether to which it was lost (with their souls taking its place). Saelien has sent many of a soul to the dark, and despite this, the price does not change. The price never changes.
It is important to note that, in a situation where Saelien has had the foresight to generate a new body within three days of losing his current body, the price of this technique will not come into play.
For all the power of this ability, Saelien has never once revealed the true mechanics of it to another – he prefers such things being kept a secret, whilst his near immortal nature can be hinted at yet never outright stated.
(I know that the board is largely death disabled, rendering this ability pointless in a meta-sense, but it's a large part of the character In-Character!)
Name: El Amo Frío (The Cold Lord):
Effect: Saelien possesses a curious ability in El Amo Frío; his reiatsu does not manifest like most. It is not a crushing pressure, nor it is, as some might expect, some manifestation of frost and ice; to spirits, Saelien is apparently a figure without reiatsu, his reiatsu entirely undetectable by normal means at almost all times. However, there is instead a different indicator with Saelien; the air around him is permanently colder than it should be; near Saelien, a summers day could become more like a winters day, and a winters day could become like a trip to the Arctic. Depending on the amount of reiatsu that Saelien is using at any given time, the area of effect of this cold aura changes – but only the area of effect…the area does not become any colder. When his reiatsu is suppressed fully, only those very close might notice the chill; if he is fighting all out or preparing to release, the cold may well extend a few dozen metres.
There is a certain extra disadvantage, a certain loss of subtlety that comes with going all out - El Amo Frío changes ever so slightly, distorted by the amount of reiatsu. This distortion in the technique causes a certain amount of the reiatsu to flow out of Saelien as perfectly detectable by normal means - whilst it certainly doesn't give a good indicator of Saelien's strength, it does allow most to sense the presence of Saelien through reiatsu detection. As a rule, in his sealed form, in actual combat, Saelien's detectable reiatsu is roughly equivalent to that of a seated officer in the Gotei 13. In his release state, it can vary between that of a Vice Captain or, if a battle requires his full power, then the subtlety of the ability is completely lost and his power will be revealed.
This ability brings a certain other advantage; Saelien himself is highly resistant to cold and ice based techniques; after all, were he not, then his own powers would affect him terribly. This isn’t to say he is immune, since all techniques contain a certain amount of reiatsu, but they are simply not going to be as effective as they should be. Weapons made of ice could harm him, for example, but techniques that intend to freeze and chill are going to face issues.
Name: Ephemeralis
Effect: There was once a time when Saelien possessed hierro, when he had the defences and durability of other arrancar. However, Saelien abandoned those techniques, forming instead the ability of Ephemeralis that embodies his mentality in fights, and synchronizes with his own devastating style of combat. The energy that would typically be spent in generating hierro and reinforcing Saelien's body against impacts and damage is instead re-purposed, directed towards offensive attacks and actions. His blows carry more force, his swords, with their monomolecular edges, are rendered exceptionally lethal, and his damaging techniques possess a higher potency. In return, however, it must be said that Saelien does not just lack hierro - his body is weaker than what would be expected for one of his strength.
The effect of Ephemeralis is the elimination of the standard arrancar hierro AR defensive bonus, and a further -1 AR penalty to Saelien when defending. In return, however, Saelien has +1 AR when attacking - both the penalty and bonus stack with his release AR bonus.
Elemental Affinity: Cold (Although his affinity is often mistaken as ice, but there is a sharp difference)
General Techniques:
Technique Name: Cessation's Emissary
Technique Description: This technique is a sensing type technique that can replace Pesquisa under specific situations. It's power is both simple and effective. Anything that Saelien has personally harmed have had their existence remembered by the power of Cessation's Emissary. The wound that Saelien has delivered to them must not just be a mere pinprick – it must have been deep and damaging, making any whose imprints exist within Cessation's Emissary those who have, in Saelien's eyes, essentially escaped death. Whenever any of these beings are within a mile of Saelien, their presence and various features of their being are made known to him without the need for Pesquisa. Their imprint is lost the moment their life ends, for the most part, but it can fade in time. Those who are remembered by Cessation's Emissary have one month to escape death; should they succeed, then their presence will be forgotten.
Technique Effect Chart:
Opponent is Two+ Tiers Lower: Saelien can sense the presence, identity (that is, the technique will tell or remind him exactly who the presence belongs to) and total sum of the reiatsu of the imprinted being.
Opponent is One Tier Lower: Saelien can sense the presence, identity and current reiatsu output of the imprinted being.
Opponent is Equal Tier: Saelien can sense the presence and identity of the imprinted being.
Opponent is One Tier Higher: Saelien can sense the presence of the imprinted being.
Opponent is Two+ Tiers Higher: Saelien can sense the presence of the imprinted being, but the effective range is cut down to two hundred metres.
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Technique Name: Harvest
Technique Description: Saelien is the Cold Lord, but also a being that has delved deep into the essence within souls. He found a means of separating his own essence from his body...and he knows how to apply that to other beings through the technique of Harvest. It is not so peaceful, simple and useful to the poor spirit in question as Aparición is to Saelien – those who approach death, or who are massively weaker than Saelien, are vulnerable to Harvest. Saelien can simply tear the essence - that is, the mind and sum of reiatsu remaining - of a being free from their body once these conditions are fulfilled using either of his hands, at which point he has several options available to him.
The simplest is to just let the essence go – without the stability that Saelien's possesses, such an essence would be as smoke in the wind, blown away and eliminated by even the slightest breeze. Alternatively, if a suitable vessel is nearby, then Saelien can place the essence into the vessel, potentially granting the being a new lease on life...or a fate worse than death. The final option is to consume the essence – and when Saelien needs food for means other than the simple enjoyment of eating food, this is the fastest, cleanest way to go about it. For Saelien, the consumption of these essences has utterly superseded regular soul devouring.
(Character and lore based technique for the most part, not to be used on player generated NPC's or PC's without permission even in situations where the technique could theoretically be used)
Technique Effect Chart:
Opponent is Two+ Tiers Lower: N/A
Opponent is One Tier Lower: N/A
Opponent is Equal Tier: N/A
Opponent is One Tier Higher: N/A
Opponent is Two+ Tiers Higher: N/A
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Technique Name: Sword of the Godslayer
Technique Description: A direct, offensive technique. Saelien imbues one of his swords of ice with a surge of reiatsu, transforming it, the ice cracked and shot through with crimson reiatsu that crackles with red sparks of power. This has no real charge time to speak of, but it does have a cost – on the technique being used to completion, the ice sword that has been transformed is destroyed. The ice sword will also be destroyed if removed from Saelien's grip and this technique can only be applied if Saelien is holding one of his swords. It can only be applied to one sword at a time, even though he usually carries two and finally, the technique itself has a three post cooldown from the point of completion – if the ice sword imbued is destroyed in any way, this cooldown comes into effect.
One might think that the icy sword has been transformed into an even deadlier weapon and they would be correct. On colliding with something – be it armour, flesh, or an energy attack such as kidou – the new cold sword, this 'Sword of the Godslayer' cuts as the icy sword would normally. The reiatsu veins that it now possesses are filaments of reiatsu that link back to Saelien, into which he can deliver a stream of power, if he so chooses. When this stream is unleashed, it will escape through the edge of the sword into whatever has been struck, usually causing destabilisation of energy attacks and terrible destruction against the living. This effect causes the sword itself to be vaporised. It should be noted that this effect is not instant and does require a conscious decision on Saelien's part, so a cut from simply swinging his sword in a strike does not give sufficient time for this technique to be utilised. A stab wound, or a wound in which a sword is lodged, is more appropriate.
Should the sword that is imbued with this power be broken through the efforts of an enemy, then the technique will simply dissipate, the power invested in it lost.
Technique Effect Chart:
Opponent is Two+ Tiers Lower: Damage largely depends on severity of initial cut before discharge of technique. At this level, however, even a nick that Saelien acts on will result in major damage, and depending on the location, there is easy potential for limb loss or, if no treatment is given, fatal wounds. All reiatsu techniques that can be targeted (for example, a large energy attack is easily struck, whilst a hail of smaller energy techniques is not) are destroyed.
Opponent is One Tier Lower: Damage largely depends on severity of initial cut before discharge of technique. All cuts that would normally be ignored by a being, such as a shallow slash to the forearm can become very dangerous if acted upon, and the target could easily be slain depending on the position of the cut. All reiatsu techniques that can be targeted (for example, a large energy attack is easily struck, whilst a hail of smaller energy techniques is not) are destroyed.
Opponent is Equal Tier: Damage largely depends on severity of initial cut before discharge of technique. Any notable wound to a limb (i.e. a deep cut that reaches bone) will result in the loss of the limb, and a notable wound to the body would result in a major, potentially fatal wound without quick treatment. All reiatsu techniques that can be targeted (for example, a large energy attack is easily struck, whilst a hail of smaller energy techniques is not) are destroyed.
Opponent is One Tier Higher: Due to the higher reiatsu of the opponent, this technique only becomes truly fearsome if the initial wound was dangerous – in which case, this technique will make it all the worse. Minor to notable wounds will not be significant enough for this technique to enhance them greatly. Most reiatsu techniques that can be targeted (for example, a large energy attack is easily struck, whilst a hail of smaller energy techniques is not) are destroyed, to a kidou equivalent of 75. Such destruction is not so clean, and an explosion will be caused.
Opponent is Two+ Tiers Higher: The damage from any cut delivered by Saelien will be increased by this technique, but most of the damage will still come from the initial cut. Many reiatsu techniques that can be targeted (for example, a large energy attack is easily struck, whilst a hail of smaller energy techniques is not) are destroyed, to a kidou equivalent of 60. Such destruction is not so clean, and an explosion will be caused.
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Technique Name: Dreadstep
Technique Description: The Dreadstep is a variant of sonido that is much faster, yet carries a certain identifier and warning with it. Unlike sonido, the Dreadstep does not activate the instant that Saelien decides to use it. Instead, a wave of cold emanates from Saelien's location, leaving the ground lightly coated in frost, and a Saelien himself is surrounded by a blue aura moments before the movement. All of this might take a few seconds – enough to render the Dreadstep an approach technique, rather than one for avoiding the opponent. Saelien can cancel the movement of the Dreadstep at any time by simply moving from the spot – he must remain at the same position (although he can move his upper body) between deciding to activate the technique, and the technique truly activating.
Once activated, however, the Dreadstep is far faster than any normal sonido. It has a range limit of fifty metres, but Saelien's movement to any area within that range is almost instant and Saelien can act immediately out of the Dreadstep. However, it must be noted that unlike shunpo or sonido, Dreadstep is a completely linear technique. It would not be possible for Saelien to, say, Dreadstep directly behind an opponent – for they would be in his movement path.
Technique Effect Chart:
Opponent is Two+ Tiers Lower: If Dreadstep activates, Saelien will be at his chosen location before these individuals realise he has moved.
Opponent is One Tier Lower: If Dreadstep activates, such individuals will not be able to really see the movement, but they will know Saelien has moved.
Opponent is Equal Tier: If Dreadstep activates, Saelien's movement will be a blur at best to these individuals.
Opponent is One Tier Higher: If Dreadstep activates, such individuals will likely be shocked by the speed, but should be able to react if alert.
Opponent is Two+ Tiers Higher: If Dreadstep activates, such individuals will likely be shocked by the speed, but should be able to react.