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#1Akane Makishima (Done!) Empty Akane Makishima (Done!) Sat Jan 21, 2017 8:58 pm

Makishima

Makishima




THE SHINIGAMI APPLICATION



Name: Akane Makishima
Age: 24
True Age: 24
Sex: Female
Personality:

Akane’s personality has changed quite a bit since she had begun training with the former Captain Commander. The biggest change is her self-confidence. The timid young shinigami has become quite a bit tougher, not only because of feeling the need to step up for her new position but also

She’s still quite respectful, regardless of her new title, generally considered to be quite a kind and thoughtful individual. No longer quite as controllable as she used to be, mostly thanks to her Zanpakuto Spirit’s influence on her. More headstrong than she used to be.

Though she has quite a calm temperament, it seems she has something of a vengeful streak. Those who have wronged her or those she considers close (Which at this point is basically the entirety of the Soul Society) will get no mercy.



CHARACTER APPEARANCE



Height: 5’4ft
Weight: 90lbs
Physical Traits:
Spoiler:

Clothing:
Akane generally wears a standard Shihakushō, though now she wears the First Division’s Captain Haori too, with the non-standard part of her uniform being a small, neatly tied, red silk scarf around her neck.



FIGHTING STYLE



General Fighting Style:

Akane’s fighting style has evolved from her early days, using immense speed and kidou to overwhelm her opponents. No longer does she shy away from a battle, though she will attempt to diffuse the situation rather than do so. Unless it’s a sparring match, she seems to get incredibly focused on the task at hand, not allowing anything to slip by her notice.

Strengths:

- Reitasu
- Reiryokyu
- Agility

Weaknesses:

- Hakuda
- Durability





ZANPAKUTO



Sealed Appearance:

Akane’s Zanpakuto in its base form has changed into a more refined if generic Katana rather than the oversized greatsword she once had.



SHIKAI



Zanpakuto Name: Arashi (Storm)
Callout Phrase: Blade of purification, grant me power.
Inner World: The inner realm of Akane’s zanpakuto is a castle, it’s most central location being an extravagant throne room. It’s halls are seemingly endless, but all seem to somehow lead back to the central room.

Constant Release: Since unlocking her full power, it seems that Akane too much innate energy for her blade to revert to it’s base form. It’s most stable being shikai.  

Soranoken (Empty Sword): Layers of spiritually powered wind encompass Akane’s blade, bending light in such a way that it renders her blade completely invisible. Making it difficult to gauge its shape and length. This is a passive ability when drawn from its sheath, as if she was simply drawing a hilt without a blade.

Soranoken: Harikēnrasshu (Empty Sword: Hurricane Rush): Sheathing her blade, Akane takes a low stance before she bursts forward. Rushing beyond her opponent while drawing her blade to attack as she passes by. This attack is designed to keep pressure on her opponents with swift, hard to dodge attacks.
- Shunpo Speed
- Single Attack
- Cooldown: 1 Post


Seinaru Mikadzuki (Holy Crescent): A simple attack, by unleashing a portion of her substantial pool of energy while lashing out with her blade, Akane forms a crescent of dense reiatsu-infused wind that slices through the air at tremendous speeds. The energy attempts to cut clean through whatever it hits, capable of piercing all but the most sturdy of armour and barriers.
- Bala Speed
- Cero Power
- Cooldown: 2 Posts
- 5m Tall, 1m Wide, 50m range
- Armour Piercing (Armour/Barriers at 25% less effective against this ability)

Awakening: After learning to control her energy to a finer degree, Akane has learned to harness it in such a way as to condense it into a more powerful force. With it’s weight she can completely snuff out energy based attacks by overwhelming them with her own energy.
- Reiatsu boosted to x3
- Reiryoku boosted to x3
- 50m Range
- Bala (5 Bala, 1 post cooldown)
- Cero (2 post cooldown)
- Gran Rey (4 post cooldown)
- Cero Oscuras (5 post cooldown)
- Must wait for cooldown to end before using ability again, as it is shared.

Strength x2
Agility x2
Control x2



BANKAI




Bankai Name: Joka no Arashi (Purifying Storm)
Callout Phrase: Purify the unjust, cleanse the wicked.

Shinseina Mikadzuki (Divine Holy Crescent): Channelling the excess of her power into her blade, Akane releases a larger and more concentrated wave of energy. This wave of power is focused into miniscule slivers of dense reiatsu that enhance its cutting ability. Innately a very destructive technique, leaving deep gouges along the land should it travel across it and leveling buildings with ease.
- Cero Speed
- Gran Rey Power
- Cooldown: 3 Posts
- Armour Piercing: (Armour/Barriers at 25% less effective against this ability)
- 15m tall, 2m wide, 100m Range

Spirit of the Zephyr: Utilizing the sheer increase in power received in bankai, Akane is capable of particularly high-speed combat. Enhancing the ability of Hurricane Rush, she is capable of launching an intensely swift attack from almost any location to dash forward and strike through her foes, launching herself off of anything she could get a foothold on  (Including momentary air-walk if need be) or simply increase the sheer speed of any swing she makes.
- Grants two speed enhanced attacks, with a 1 post cooldown (Shunpo Speed Attacks)
- Enhanced attacks may be straight dashes or simple quick attacks.
- Speed is passively increased by x1 (x4 in Bankai)

Enlightenment: Once released into bankai, Akane’s innate pool of reiryokyu becomes even more overbearing than it already was in shikai. Crushing down upon those around her while granting to ability to snuff out energy based attacks without a hint of exertion on her part.
- Reiatsu Boosted to x4
- Reiryokyu Boosted to x4
- 100m Range
- Can ‘extinguish’ attacks that enter this range, nullifying them completely.
- Bala (5 per post)
- Cero (1 per post)
- Gran Rey (4 post cooldown)
- Cero Oscuras (5 post cooldown)
- Forbidden Kidou (6 post cooldown)
- Cooldowns are shared

Shinseina Jimen (Sacred Ground): By stabbing her zanpakuto into the ground, Akane releases an astounding wave of energy in all directions. The torrential wave pushes back anything it touches while shredding it to bits.
- Wave Travels at Cero Speeds
- Deals Oscuras Damage
- 25m Radius
- 4 Post Cooldown

Strength x3
Agility x3
Control x3



TOUKAI




Toukai: Kanpekina Arashi (Perfect Storm)
Callout Phrase: -
Appearance: Arashi retains it’s invisible blade, even in toukai. However, Akane’s body begins to emit smoke-like wisps of golden reishi as the concentrated spiritual power attempts to escape.

Hōken (Consecration) -Final Ability-: The most devastating technique Akane knows, used only in the most dire of circumstances due to it’s incredible destructive power but also the toll it takes on her reserves of energy. Raising her blade above her head, she simply needs to recite the abilities name and strike downwards. The tip of the blade traces a thin golden line and suddenly shoots forward as it hits the ground (Or she ends the swing). This line extends towards her target, followed closely by energy crashing down in a wave. Destroying everything in it’s wake. This energy detonates once it reaches it’s limit, exploding outwards before dissipating into the air like mist.
- Extends 500m in a straight line
- Energy wave is 50m Tall, 10m Wide
- Explodes outwards 25m in either direction once it reaches it’s limit
- Travels at bala speed
- Deals 2x Forbidden Kidou for a direct hit
- Deals Oscuras Damage if hit by the explosion
- Akane enters a fatigue state after using this ability

Transcendence: Harnessing the entirety of her energy in this form, Akane’s spiritual pressure becomes so great that even those with no sensing at all can feel it pressing down upon them by simply being in her presence.
- Reiatsu Boosted to x6 passively
- Reiryokyu Boosted to x6 Passively
- Sensing beyond a short range (Around 5m) becomes impossible during toukai.
- 150m Range
- Can ‘extinguish’ attacks that enter this range, nullifying them completely.
- Bala (10 per post)
- Cero (1 per post)
- Gran Rey (3 post cooldown)
- Cero Oscuras (4 post cooldown)
- Forbidden Kidou (5 post cooldown)
- Cooldowns are shared.

Kinji Rareta Jimen (Forbidden Ground): By plunging her blade into the ground, Akane releases a torrential sphere of energy, countless dense reishi particles clash and sharpen each other as they shred through everything that comes in contact with it.
- 100m Range
- Cero Speed
- Forbidden Kidou Damage
- 6 Post Cooldown

Heart of the Storm:
- In toukai, Akane may enhance two attacks a turn with enhanced speed (Shunpo Speed)
- She may also empower a single attack per round, causing more damage on a strike (Cero Damage)
- Speed is passively increased by x1 (x5 in Toukai)
- Enhanced speed attacks can be dashes or regular strikes.

Strength x4
Agility x4
Control x4




BACK-DROP





Background:

Akane had a simple childhood, growing up in Tokyo to two wonderful parents. Always doing their best to keep her happy and healthy. They did a good job at it too, she was always doing well in school, never got into trouble and had plenty of friends. The trouble began, however, when she had grown a little. In her teenage years, at about 17, she had begun a relationship with an older boy from out of town, out of the country in-fact.

He was a member of the US Military, a Green Beret who was on leave and in Japan visiting for a time. A perfect gentleman, whom had taken quite a liking to the girl. They started going out, staying late into the night. Akane’s parents were worried, a little nervous about the whole ordeal, but decided that their little girl was just growing up. It was getting close to her new love having to head off home when they went on a last date before they could see eachother again.

During that night, however, their car was struck by a reckless driver. He had hit the passenger side and sent them barreling off the road. They were upside down when her lover pulled her out of the wreck. She seemed fine on the outside, but he could tell she wasn’t going to make it. He hugged her close, giving her warmth and love in the final moments before she passed away in his arms.

---

Akane woke again, surprisingly, in Seireitei with an astounding number of new souls. She could barely take it all in as she was told where to go, off into Rukongai to where she would live. The further she walked though, the worse it seemed to get. Until finally she came across the dilapidated home she was to live in. It wasn’t a nice neighborhood, in fact it was a little scary being all by herself. She wondered every night if her family, friends and lover were still back at home, worrying about her, missing her. It kept her awake, in her dreams she couldn’t bare to see them all so upset, when she here up here right as rain, waiting to maybe see them again one day.

As luck would have it though, to finally bring her out of the depression that had started to set in thinking about everyone in the world of the living, she was noticed by a patrolling shinigami who noticed her rather potent pool of spiritual power and advised she should apply for the academy. Which she did immediately to get out of the slums. Her timid temperament seemed to confuse some of the instructors, but she did fine in her classes and after six long years she graduated as a fully fledged shinigami.

For the moment, Akane had not managed to find herself a division to join and with her average scores she wasn’t exactly in high demand but she keeps hope that she’ll find somewhere to go and take her in and finally get to work. Though she can’t help but remember those she left behind and how they might be doing now it had been so long. Maybe she could even get back to the world of the living.

Since then though, it seemed that the young girl had some talent hidden away, locked behind a veil of self-doubt. It took Rena Lisola and a number of the current captains of the Gotei 13 to properly draw it out. After a relatively short time training with these new mentors, Akane had grown into a shinigami of almost unparalleled power. Taking over her late mentor’s place, she now leads the Gotei 13 as the Captain Commander.




Trained Potential

- Spiritual Control increased through training with Rena
- Stamina's influence over the body recognized and separated from using Reiryoku in her mind by training with Rena. (Helps with conserving energy long term)
- Kidou ability increased through training with Kairi
- Reflexes and Focus in battle situations increased by training with Kokoro
- Strength Trained by Ragnar
- Speed and Stealth trained by Kaede
- Endurance trained by Shingen
- Mental Fortitude and Sensing Ability trained by Noziel





[/strike]

#2Akane Makishima (Done!) Empty Re: Akane Makishima (Done!) Sun Jan 22, 2017 2:25 am

Rena

Rena
Noob concept engaged! Tier 3-1 approved :)

Rena: "Welcome to Hell -cough- Heaven -cough- ....Hell on Heaven? ...er.. Joke ran thin. I'ma train you up wimp! D;<"

#3Akane Makishima (Done!) Empty Re: Akane Makishima (Done!) Tue Feb 28, 2017 10:27 pm

Ika Mazi

Ika Mazi
Approved, tier bump to 2-5 for the effort :p Keep up the good work.

http://www.bleachstory.net

#4Akane Makishima (Done!) Empty Re: Akane Makishima (Done!) Wed Jun 07, 2017 3:37 am

Ika Mazi

Ika Mazi
Trained Potential

- Spiritual Control increased through training with Rena
- Stamina's influence over the body recognized and separated from using Reiryoku in her mind by training with Rena. (Helps with conserving energy long term)
- Kidou ability increased through training with Kairi
- Reflexes and Focus in battle situations increased by training with Kokoro
- Strength Trained by Ragnar
- Speed and Stealth trained by Kaede
- Endurance trained by Shingen
- Mental Fortitude and Sensing Ability trained by Noziel

These are all going to be average for your tier.. They trained you to become average at those things for the 0-2 tier. This means little to nothing as I've explained. What is not a strength is average, You're no better at Kidou than Ika, no better at Reflexes and Focus than Ika, Graven, or Maki, unless it's a strength. Your strength on a power-level scale sky-rocketed from 10 to 9000, but it is still average when taking into account your tier. Remove this or add it to your history. One or the other.

Shinseina Mikadzuki (Divine Holy Crescent): Channelling the excess of her power into her blade, Akane releases a larger and more concentrated wave of energy. This wave of power is focused into miniscule slivers of dense reiatsu that enhance its cutting ability. Innately a very destructive technique, leaving deep gouges along the land should it travel across it and leveling buildings with eaze.
- Cero Speed
- Gran Rey Power
- Cooldown: 3 Posts
- Armour Piercing: (Armour/Barriers at 10% as effective against this ability) <----- also this line,are you implying I'd need a shield capable of blocking ten Gran Rey Cero? Cause LOLno.

I'd like a range and size comparison and depending on how that works out might bump the CD by one. Might not.

Spirit of the Zephyr: Utilizing the sheer increase in power received in bankai, Akane is capable of particularly high-speed combat. Enhancing the ability of Hurricane Rush, she is capable of launching an intensely swift attack from almost any location to dash forward and strike through her foes, launching herself off of anything she could get a foothold on (Including momentary air-walk if need be) or simply increase the sheer speed of any swing she makes.
- Shunpo Speed basic attacks
- May use a quick dash (Like Hurricane Rush) or regular zanjutsu with enhanced speed

You can have quicker Zanjutsu, but you're not getting Shunpo Speed basic attacks, let alone without a cooldown.

Enlightenment: Once released into bankai, Akane’s innate pool of reiryokyu becomes even more overbearing than it already was in shikai. Crushing down upon those around her while granting to ability to snuff out energy based attacks without a hint of exertion on her part.
- Reiatsu Boosted to x4
- Reiryokyu Boosted to x4
- 100m Range
- Can ‘extinguish’ attacks that enter this range, nullifying them completely.
- Bala (5 per post)
- Cero (1 per post)
- Gran Rey (4 post cooldown)
- Cero Oscuras (5 post cooldown)
- Forbidden Kidou (6 post cooldown)

I would like you to note that these cooldown's aren't separate. So if you block a Forbidden Kidou you aren't blocking anything lower for 6 posts. Block 1 Gran Rey Cero you're not blocking anything higher or lower than that for one post. This also clearly only applies to energy so things like.. Lava, Acid, Electricity, things like that would not be effected.


Other than that looks good Captain Commander. Kudos.

http://www.bleachstory.net

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