Sora Sendou
THE HUMAN APPLICATION Name: Sora SendouApparent Age: 16 True Age: 17 Sex: Male Personality: Sora, in a nutshell, is a fucking nut. He’s always acting so damn happy. He couldn’t tell you why every time he randomly starts laughing at you. It’s just who he is. So he tells himself. A nerd at heart, Sora has an unrealistic goal to reach some crazy great height of presence or power, allowing for him to bring great change to this cursed world of chaos and madness. To sacrifice everything just to make yourself a wall others can reassuringly hide behind. Not the best way to look at it, but it was a viewpoint nonetheless. He’s a fast reader, loves to write, and if you know something that he hasn’t heard of yet, you best believe there’s a tsunami of questions coming your way. He’s always thinking, craving to taste the peak of his potential, and the only way he can reasonably see to reach that is to learn. As much as possible, every waking chance he gets. Though, his attention to one thing doesn’t always do its job as well as Sendou would hope. Sora will tell jokes, laugh and just talk you crazy, even in the midst of getting his ass whipped in battle. There is never a dull moment to stay upbeat and positive. A life of childhood trauma will do that to a kid. But that’s all in the past, and Sendou only means to move forward. With or without a plan. His impulsive instinct to act before really thinking has gotten him into plenty of trouble. He’s not a schizo, as far as he can assure anybody, but he is always talking to himself. Tough talking to a wall when it doesn’t talk back, but you still have to stand there in ‘time out’ so you gotta do something, right? This is where the nuts get crunchy. Debating or arguing personal or pointless points with no point. He believes that he uses it as a coping mechanism. A way to template his thoughts and ideas in an organized manner. Yet he can never keep it focused for long periods without some personal incentive. With his eyes of conviction, If he sees something worth value to his cause, he will remove anything in his path, to the last breath if it mattered that much. Something might.
CHARACTER APPEARANCE Height: 5'5"Weight: 140lb Physical Traits: A bit short for his age, Sendou stands at just under five and a half feet. If you look close enough, you’ll notice his forever smile glaring at you. White teeth glimmer and sparkle, as well as his big twinkling eyes.. Matching his eyes, his shaggy green hair seems to think it’s supposed to be spiked, but it’s not. A few freckles, a couple dimples, and that one pesky zit and his whole face just screams joy, seemingly always. Sora would come off as rather feminine to the untrained eye. Slim is what he seems upon first glance but upon further view, you can sort of see his opaque tone. Between genes and his daily workouts, he is able to easily maintain his muscular tone. His lotion smooth skin shows signs of a nocturnal nature in the pale tint of it. If he were to spend plentiful time in the sun he would bronze rather well. Sora wears assorted colors of well maintained tuxedos and suits on his typical routine day in the winter. In the summer, he will usually sport a pair of worn slim dark denim jeans and a black tshirt, along with his brown leather jacket if the breeze or rain would allow it. He has a durable, waterproof work watch and a gold pocket watch, which he wears accordingly. A birthmark shaped like a goldfish cracker rests, down and right from his belly button, just above his pelvic bone. Because of a childhood blocking relentless child-abusive assaults to the face, his hands are scarred with scar tissue. Some of those scars also have scars. He wears black gloves, with light tinted green and purple trim outlining his palm and the backs of his fingers. FIGHTING STYLE General Fighting Style: His niche is running off the walls crazy. Closed ranged combat, focusing on quick rapid physical attacks alongside his flashy diversion playstyle. Staying adaptable and cautious keeps him quick on his toes. He focuses on close combat while utilizing a mid-ranged distance to perfect his diversions and tricks.. If he gets too far away, the enemy wouldn’t be able to hear his quips. Though very impulsive in process, Sora will swing towards staying adaptable by all means. He hardly ever takes a fight completely seriously. At times, given his opponent is indeed below him in power, he will put himself completely on par with them any way possible. Yeah, his life may depend on it, but that doesn’t mean he can’t keep enjoying himself. Jump in, analyze everything whilst running around screaming his banter, and if all goes well for Sora, he will be able to adapt his childish fighting tactics into a winning plan. Maybe.. In a brutal clash against an already on par, or god forbid an opponent who surppasses him, Sora will still appear to not take it seriously, but in reality he will be able to take this as an opportunity to truly see his progress. Pending the specific circumstances, this is likely the only time he will give it his all. Though even then, Sora still won’t be able to help himself to goofing, and that may be the death of him. But as long as he knows that, he can keep going with no regrets. Jade is the embodiment of his abilities, as he calls it. Little streams of green lightning spark around him from time to time. It wouldn't if he could control it. It has an aspect of life to it, almost like it is of itself living, but he knows (hopes) it isn't. Strengths: Hakudo, Agility, Reiatsu, Reflexes, Speed Weaknesses: Reiryoku, Durability, Zanjutsu PRIMARY STAGE Streamy Jades (Active)The user may shoot a, or many, small stream(s) of green lightning like a bullet dealing bala damage. 25 meters. Jaded Bolt (Active) The user may shoot a bolt of green lightning from any part of their body. Dealing cero damage, with twice it’s speed. Cero damage, 1 post CD. Jaded Pulse (Active) The user will quickly become engulfed in green lightning, and just fast as it began it expels outward at Gran Rey damage in a 50 meter radius, 3 post CD Jaded Aura (Passive) The user will appear to have stray streams of green energy sparking and flourishing around them. The only sign you have for knowing if it’s still on. 1x buff to Strength and Durability. Flash Step (Active) This ability allows the user to expel a massively bright light Each time the user would step off with a blur. This blinding green light would leave minor 1st degree retinal burns, causing blurred vision, anybody in a 10m range of its effect. 1 post CD. Imbued Jade (Active) The user may imbue any item that’s in contact with them. It will glow green, with its own streams. The imbued items can be manipulated telekinetically at will. Upon contact with another, numbness will start to seep into the affected area. Numbness lasts for 2 posts. The imbuing lasts for up to 5 posts. Up to 2 Items may be imbued at a time. -Imbuing any electronic gives the user wireless control of the system. -Imbuing objects with an edge will make it sharper, equal to a zanpakutou. Jaded Healing (Active) The user would put their hands on or around the area of injury and focus green energy on the wound. It would take 1 post to heal a minor wound, 2 posts for a moderate wound, and 4 posts for a major wound. SECONDARY STAGE Jaded Scales (Passive)Equivalent to hierro, these green scales seem to be embedded like armor to his skin. Additionally, these scales' primary action are to decrease the amount of physical energy needed to act, therefore buffing stamina x1 as well. Jaded Regen (Passive) The user is given high speed regeneration. 2 posts minor wounds, 4 posts moderate wound, 8 posts major wound. Jaded Construct (Active)) The user may form any physical object he can imagine out of his spiritual reserves. Upon contact, numbness will start to seep into the affected area. They will stay so long as he is focused on them in his secondary form, or so long as they do not sustain too much damage. Small Items man size or smaller will break to Oscuras level damage. Medium items car size or smaller will break to Gran Rey Cero level damage. Larger Items eighteen wheeler size or smaller will break to a Cero. He may have up to 2 items at a time, once both break this ability has a 3 post cooldown. BACK-DROP History:Side Notes: Roleplay Sample: |