THE SHINIGAMI APPLICATION Name: Saki Mazi Real Age: 650 Phys. Age: 19 Gender: Female Personality: Saki is your typical Mazi with the unwelcoming attitude to compliment. She seems to be the type to judge with her eyes before even opening her mouth. She hardly feels the need to speak to others, unless she is addressed personally or it is necessary. Saki doesn’t feel like she needs to put forth as much effort as others in life, since she was born into nobility. Her attention is moreso focused on her appearance and how she presents herself. She doesn’t find personal relationships fulfilling and only seems to enjoy the company over a nice drink.
Saki, however, does seem to have an enjoyable time when it comes to fighting and using someone’s deepest fears/dislikes against them. Mental torment seems to be her favorite pursuit, but she also doesn’t like to exert herself. Once she decides she is done playing around, Saki will find whatever dark hole she crawled out of and take a nap. What pushes her forward is having people that will listen to her and do her bidding. She wants nothing more than to be the head of the Mazi clan one day so she doesn’t have to lift her own finger to do work.
CHARACTER APPEARANCE Height: 5’2” Weight: 120lbs Physical Traits:
BACK-DROP History: N/A Exposition: She focuses on what she wants. Side Notes: She’s an alcoholic tbh.
THE COMBAT INFORMATION
General Fighting Style: Saki is a speedy girl, who hits hard. She can utilize the wind to cause mass amounts of damage and shit.
Strengths: Speed and Control Weaknesses: Durability and Kidou
Ability Name: Guided by the Four Winds Ability Description: x1 Boost to Agility.
Ability Name: Sight Beyond Ability Description: Can see Reishi in all situations, see the auras of individuals, and see energy-based attacks in a 360 degree radius of 50 meters. If someone is being stealthy, it will seem as though reality is distorting.
ZANPAKUTO
Sealed Appearance:
Katana inside of an umbrella.
Zanpakutou Name: Kaz Call Out Command: “Blow them Away”
- Shikai [Unlocked at 3-2]:
SHIKAI
Appearance: No Change
Abilities:
Ability Name: Song of Storms Ability Description: Saki can command air particles (in a generalized format), causing them to take shape, be it physical walls, blunt objects, sharpened tools, or in general, near-invisible projectiles, wind blast, suction, or vacuum. If there is anything the air and wind can achieve, she can do it.
Ability Name: Call of the Winds Ability Description: Long and short, full-on wind manipulation. Saki can bend the winds to her will, shaping them, commanding them, and making them do things beyond mere imagination. She can contain and throw objects in the air below a ton, and on top of that, cause the same level of destruction a Cat5 Hurricane, or a T5 Tornado could cause. She can use this to further boost her already dangerous movement speed, force of impact, and near-perfect velocity/inertia control.
Ability Name: Guiding Breath Ability Description: Saki can freely draw Reishi out of the environment around her to use for the purpose of augmenting Kidou, her physical attacks, or enhancing the potency of her wind attacks.
Ability Name: Gale-Force Palms Ability Description: Saki’s precise control of wind allows her to hit really fucking hard. This precise control can make it easy to control the amount of damage done to a target, varying from the merciless tearing of steel, flesh and bone, to the slow and battering intensity of internally damaging strikes. Can hit for Bala to up to double cero damage. -Bala 5 per post. -Cero one per post. -Double Cero one per 2 posts.
Ability Name: Frozen Strikes Ability Description: Saki can create images of her Zanpakuto, or other tools she's created, which can impale and stick to her opponent indefinitely. Additionally, Saki can 'prime' these images to deal the equivalent of a Hadou 20 for each object embedded in her target. (This effect has a four post cooldown, during which time no images can be created.)
Ability Name: Reiatsu Enhancement Ability Description: Saki can build up her reiatsu within her body causing all Hakuda strikes to increase by 25% with each impact.
- Bankai [Unlocked at 2-1]:
BANKAI New Name: Kaz no Mikadzuki Appearance: Saki’s Umbrella “shatters” and becomes part of the wind she uses making it look sparklyyy.
Abilities:
Ability Name: Hall of Mirrors Ability Description: Saki summons a cage in the shape of a hexagon, with a dome-like top to it. The top follows the edges of the octagonal cage. The walls are made of a special type of energy that will cause minor pain to the entire body when touched by anyone but Saki. Anyone, when touching a wall, will appear on the reflected side of the opposite wall, effectively phasing through the cage. Despite the pain caused, the cage applies the same logic to both parties, and both the inside and outside of the wall.
Example.. Saki touches the inside of the left wall of the cage. She appears on the inside of the right side. Other people can do the same thing. Touching the top leads to the reverse side of the top. Duration: 3 posts Cooldown: 3 posts
Ability Name: Trace Dispersal Ability Description: This ability allows her to embed raw reiatsu or reishi into a target's body, making successive strikes to the same area 1.5x more damaging and effective. In addition to this, if a strike makes contact with a non-organic surface, that pulse can either be detonated or fired off at Bala speed and power at any moment.
Ability Name: Flight Ability Description: So, she can fly.
Ability Name: Air Wall Ability Description: Can block up to a Gran Rey Attack. 3 post cooldown.
- Toukai [Unlocked at 0-5:
TOUKAI
New Name: [What's your zanpakuto's new name?] Appearance: [What does your youkai look like? Character appearance changes, weapon changes, etc. Pictures welcome.]
Abilities:
Ability Name: Eternal Dive Ability Description: While in flight, Saki can freely toss her Toukai, causing it to dive and swing as though she were swinging it from a distance. Due to her Toukai's fragmented state, this even allows her to separate it and treat it like debris in a storm, potentially grinding and carving things up when in its path.
Ability Name: Line of Dismissal Ability Description: Saki can make single dashes, up to three per post, that charge through any and all objects in that line, at a maximum distance of 10 meters. The effect applied to all objects is the equivalent of a clean slice through said object. If deflected by an equal power, the dash continues, but for a meter, the damage is halted. While her body phases through any object, an attack is made against all objects she passed by or through similar to a sword cut made by his Toukai. If deflected by a lesser power, the damage is halved. This is not shunpo and will not interfere with the usage of Shunpo.
If for some reason Saki’s Toukai is not in hand, the ability is altered to do internal damage to skeletal structure and heavy organ damage instead, and is more easily blockable.
Ability Name: Finality : Archaic Obliteration Ability Description: Saki’s final ability, she prepares to call in all the Reishi she can, as well as the remainder of her power, and leaves the winds to do the rest. Any energy she can muster is infused with the raw power of wind, focusing it on a single target, and eviscerating them, potentially breaking bones, causing heavy internal and external damage. The overall potential of this ability is not to exceed two forbidden kidou. This ability leaves Saki nearly breathless and in excruciating pain of her own, having to Senkaimon out.
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