Sora Kurohiryū
NPC Template
Identity of a Soul
Name: Kensa Raikō
Alias: To be Earned IC
Age: 386
Age of Appearance: 17
Gender: Female
Race/Species: Shinigami
Character Alignment: Lawful Good
Appearance:
Personality: Kensa is extremely smart, she is often bored and will do very complicated things such as high level work. She is very anti-social, preferring to stay alone than be bothered by others. Although she is very formal and nice.
Surprisingly she is not mad like some of the member's in her squad, she is stable in her mental health, however she is not physically strong and doesn't care, she uses her knowledge to help keep her body healthy.
In combat she acts very mature, although gets annoyed by her enemies when they act reckless. She finds it also annoying when she offers her opponent to live and they still continue fighting, To her people who can't accept the truth annoy her and fixes it b shutting herself in usually occasionally doing things for her captain. Also due to her time as lieutenant she has developed an immunity to inhumane or disgusting scenes due to her captains nature.
Personal Abilities:
(Shinigami may not start with more than ONE personal ability. Personal abilities are special powers unique to your character. They are obtained at birth or through freak occurrences. These cannot be things you would able to teach others or simply obtain through hard work along.)
Name: Genetically modified Body
Effect: After doing a test on herself Kensa was able to enhance her cells growth rate. This makes her heal faster, regenerate reiatsu faster and also it increases her strength and muscles.
General Techniques:
(Shinigami may NOT start with more than four general techniques. Techniques are not extra abilities, but rather, skills which use your abilities in more extreme forms beyond their basic use. For example... let's say I can shoot fire from my fingers. A technique might be gathering a whole bunch of fire for a few minutes and then shooting a fire-laser from my fingers, doing much more damage than what my ability normally would on it's own. Other special or basic techniques using your normal control over your spiritual energy can also be added here, like adding reiatsu to your punches to inflict more damage, and things like that. Think of abilities as special powers - and think of techniques as moves which use the powers you already have. These are moves your character was taught or trained and developed on their own. They are things anyone would be able to learn and perform unless they are dependent on your unique race or abilities. Examples are custom shunpo variations, hakuda/zanjutsu techniques, and using your reiatsu on an object to simulate telekinesis.)
These are not used for extra shikai or bankai techniques, elemental techniques, extra abilities and powers. Limit 4.
Technique Name:
Technique Description:(Include any cool-down or charge times needed. Times are based on posts.)
Technique Effect Chart:
*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*
Opponent is Two+ Tiers Lower:
Opponent is One Tier Lower:
Opponent is Equal Tier:
Opponent is One Tier Higher:
Opponent is Two+ Tiers Higher:
Shinigami's Partner
Zanpakuto Name: Inazuma (Lightning)
Zanpakuto Element: (Can only choose up to two elements here. But they don't have to be fire/wind/water/etc elements. It's more like the theme of your Zanpakutou's power.) Max of 2
Sealed Weapon Appearance:(How does the sword look in its sealed state?)
Spirit Appearance: (What do they look like?)
Spirit Personality:(How do they act?)
Inner World:(Paint me a picture of what your inner world looks like.)
Shikai Release Phrase:(What do you say to release its power?)
Shikai Appearance:(What does it look like upon releasing it?)
Shikai Abilities:
(Shinigami may start with ONE shikai ability; you may have two shikai abilities only if you can get the tier of 3-3 or stronger. If you have two anyway and fail to get that tier, you will simply have to lock one of the abilities so you can't use them until you hit the appropriate rank. Shikai abilities are only usable in Shikai - they do not apply in bankai or your sealed form.)
Name:
Effect:
Shikai Techniques: (Shinigami are allowed to start with no more than SIX shikai techniques)
Technique Name:
Technique Description:(Include any cool-down or charge times needed. Times are based on posts.)
Technique Effect Chart:
*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*
Opponent is Two+ Tiers Lower:
Opponent is One Tier Lower:
Opponent is Equal Tier:
Opponent is One Tier Higher:
Opponent is Two+ Tiers Higher:
Intended Role: She is the lieutenant of squad 12 and rarely will socialize. she is a bit of a shut in. (tier 3-1)