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#1D'gerik Blackheart [Finished] Empty D'gerik Blackheart [Finished] Mon Apr 27, 2020 10:45 am

D'gerik Blackheart

D'gerik Blackheart



THE ARRANCAR APPLICATION
Name: D'gerik Schrödinger
Apparent Age: 18 (the age of his death)
True Age: 237
Sex: Male
Personality: "Why, there is nothing I enjoy more than a nice, quite walk in the evening. Calms the nerves, and cures the occasional headache after dealing with all the meaningless rabble of the day..." -D'gerik Blackheart

In normal situations, he behaves the complete opposite of how he really is. Always acting like a proper gentleman, he'll open doors for people, he'll bow respectfully at his elders, you might think he is just a normal person. How wrong would you truly be. . .His conversations will drag out as any normal conversation would. His speech would be flawless, sounding like a true scholar, making few mistakes in either grammar or syntax, and correcting any that he may have made almost instantly. Funnily enough, he's developed a sweet tooth over the years, and became infatuated with a treat known as Sea-Salt Ice-Cream. Why Sea-salt Ice-cream? Perhaps a way of reverting to the adolescence he never got to live?. . . No, that's not it. You see, D'gerik had gone through a terrible tragedy at the time of his death, the loss of his lover through torture. He had her memories of their time together practically etched into his skull. It so happens her favorite treat was, you guessed it, Sea-salt Ice-cream. Despite this, it's still odd, given that in life, D'gerik never enjoyed sweets. Quite the opposite, he deeply detested them. Funny, how one event is enough to change a man forever. . .

Optional Personality Knowledge:


CHARACTER APPEARANCE
Height: A little under 2.5 meters (6'11'')
Weight: 90 Kilograms (198lbs)
Physical Traits:

D'gerik Blackheart [Finished] WOOne8p

Written Format:


FIGHTING STYLE
General Fighting Style: D'gerik uses a custom fighting style inspired by Chinese Wushu, which focuses on spins and rotations.

Strengths:

  • Agility: He's incredibly fast. His Sonido in particular is a talent he has favored and practiced for as long as he has known he has it. After all, A long range fighter that can't keep himself at a proper distance just isn't very good, now is he?

  • Pesquisa: D'gerik's early years as a hollow were spent mostly seeking out a very specific group of people. He has had a long time to train his senses to detect the spiritual pressure of specific individuals and, as a result, is generally capable when it comes to sensing others around him.

  • Cero/Bala: D'gerik's preference is to remain at a distance in combat, using his venomous Reiatsu to launch bala and cero to whittle down his opponents slowly and agonizingly.

  • Reiryoku: It isn't to say that he has a super massive reserve, however his unique Reiatsu does require an at least above average reserve that replenishes with enough efficiency that D'gerik can remain in combat using his spirit energy for some time, making him a strong long-range fighter.


Weaknesses:

  • Strength: D'gerik is simply not very physically strong.

  • Hakuda: D'gerik relies too much on swordplay and techniques. He's not very strong with his fists or kicks.

  • Hierro: D'gerik's spirit energy is focused in other places. His natural hierro isn't very powerful in comparison to his peers.

Boosts:
Ability Name:Venom Reiatsu
Ability Description: Unique Reiatsu: AOE paralizing poison by way of incrementing pain.
D'gerik's agonizing past melded into his natural Reiryoku, causing it to emit as a venomous aura which causes pain which increases further and further until the victim can no longer move. However, this poison cannot kill, and can only be absorbed through open injuries or from a Bala or Cero fired by D'gerik.
The victim experiences increasing levels of pain that vary greatly and stack over time, continuing to increase the longer one is exposed. It is for this reason that D'gerik can be considered incredibly dangerous by those who know of him, as fighting him is a race against time.
These stacks function in the following way and accumulate per post spent in the aura's 20ft omni-directional radius:

  1. 1 Stack: Minor Irritation across the body, like an itch you aren't quite able to scratch.

  2. 2 Stacks: A Migraine-like headache, painful enough to be a distracting irritation.

  3. 3 Stacks: Muscle and joint aches, like if you had a bad cold that making it painful just to move.

  4. 4 Stacks: Difficulty breathing which becomes worse if the gas from D'gerik's bala or cero was inhaled as well.

  5. 5 Stacks: The muscles begin to cramp, tensing across the entire body. The pain is extreme movement is incredibly difficult for even the disciplined in managing pain.


Every stack magnifies the effect of the previous stack and don't take into account the pain of the injuries through which the venom was absorbed to begin with, making prolonged encounters with D'gerik Incredibly dangerous.





ZANPAKUTO & CERO
Sealed Appearance: In it's sealed state, D'gerik's Zanpakuto is a rather large Nodachi, a Katana that reaches over 5 feet in length. This is mostly due to the need to compensate for his height. Additionally, the sword's hilt is ended with a five foot length of chains.
Zanpakuto Name: Ouroboros
Zanpakuto Call Out: "Envenom: Ouroboros"
Cero: D'gerik has access to all the usual cero abilities known to the arrancar as well as his unique bala.

Unique Bala; Infinitas
Description: Extremely Rapid Fire Bala directed at a point or over AOE.
D'gerik has honed his ability to fire Bala at a rapid pace. He can fire very large number over a shorter period of time than most, and can created devastating areas of effect the more power he puts into it. This technique fires 20 bala has a 1 post cooldown as the total damage is equivalent to a cero. In resurrección, D'gerik can further increase the quantity of bala to 40.

Ability Name: Cero/Bala Venenosa
Ability Description: Unique Cero: D'gerik infuses is venomous reiatsu into his Cero and Bala, firing a Cero or Bala that leaves a hazy cloud in its wake. This cloud is a temporary extension of D'gerik's Reiatsu, and can be breathed in, adding one more way for his venom to start taking effect on an individual. The Cero leaves a 10 ft cloud and the bala a 5 ft cloud

Ability Name: Dagas Venenosas
Ability Description: D'gerik condenses his venomous Bala into knife-like projectiles which he fires at the opponent's limbs. They continue to fire at Bala speeds, but have the added effect of reducing the functionality of the damaged limb by 50% or 75% if hit more than once. This technique does not cause the venom cloud his bala usually do. He can fire up to three of these knives before incurring a 1 post cooldown.



RESURRECTION
Appearance: D'gerik's Resurrección represents his eternal agony, and shows in every single detail. Firstly, his weapon. D'gerik's Nodachi becomes a three meter long half moon Scythe (A scythe who's blade arks all the way down to half it's length). Chains connect the fan of four blades that jacket the main blade to the weapon's shaft. Another set of chains connects the lowermost end of the weapon's shaft to D'gerik's arm, which has now been encased in a skeletal gauntlet.

D'gerik's clothing have become a full, pure black color, the aforementioned gauntlet seems to have torn his jacket, which lays open over the left half of his body. This reveals his now completed mask fragment, the full lower jaw of a serpent, connecting further to the gauntlet of bone encasing his arm with the chains leading up to his shoulder.

D'gerik's flesh would have also changed. From skin that was already pale and almost reflective, D'gerik's skin would seem to have become almost like scales - like those of a white snake. . . This is the case for the entirety of his body.

Abilities: [What abilities do you gain?]

Ability Name: Envenoming Flask Trap
Ability Description: D'gerik's Scythe houses a sneaky trap. It houses in its hilt a canister that fills with D'gerik's condensed reiatsu, which he can trigger when his opponents lock blades with him to spray that pure venom at their opponents, adding a stack to the venom count if they are caught. This cloud impairs vision as it's fired at the face, however it is a small cloud at point blank range. This flask takes 2 posts to reload.

Ability Name: Guadaña Venenosa (Venom Scythe)
Ability Description: D'gerik condenses his venomous Reiatsu into liquid form, coating the five blades of his Scythe with the substance, allowing for faster injection into the wounds he inflicts. This venom prevents coagulation at the afflicted area, making wounds bleed at an increased rate.

Ability Name: Chained Blades
Ability Description: The extra four blades on D'gerik's scythe can detach from the primary weapon, D'gerik is able to control these blades as extra weapons, but each one has shorter range than the last  (Reaching 50 - 40 - 30 - 20 - and 10 feet respectively, with the last one being the main blade), giving D'gerik a longer offensive range, and a stronger defensive circle when all five blades are together.

Ability Name: Neblina Tóxica (Smog)
Ability Description: D'gerik Thickens His Venom Reiatsu, creating a dense, toxic cloud that disperses around him in a radius of 50 ft. D'gerik's favored uses of the technique are to make small rooms uninhabitable, lest they succumb to his venom, or give himself a window to escape. He can also use this cloud offensively, decreasing area visibility while he uses his pesquísa as a sort of sonar to blind-fire or swing at his opponents from afar. This smog applies 2 stacks of D'gerik's Venom, while also being thick enough that breathing is next to impossible within the cloud. This ability has a 2 post cooldown.

Boosts: [In this release, you get a 3x boost; you can apply this to as many 'stats' as you want (strength, speed, durability, etc) but they're diminishing returns; the more you have, the less effective they actually are.]


Locked for now:


BACK-DROP
History:
(Warning:

Side Notes: [Anything you didn't say up above that's relevant to your character goes here.]
Roleplay Sample:
D'gerik stands alone, surrounded by the bodies of the now dead shinigami. A look of malcontent laden across his tired face. When from just behind him, coming through a hole in the ceiling created during the battle, a hooded figure dropped down, allowing his presence to be known only by a slow clap. Despite having noticed the figure, D'gerik took a few moments to react, still relishing the moment in the blood that stained the floors around him.

My, my, that was quite the show. Kekeke. . .

For a moment; a very, very long moment, D'gerik was angry. Who was this fool who glorified the sights of death and destruction, this creature who seemed to be comparing D'gerik to some form of animal without a care in the world? All he knew for sure is that the figure would need to think carefully of his next move, as D'gerik was not afraid to end his miserable existence where he stood.

He turned to the figure. As it approached, D'gerik took a precautionary step backwards. Just who was this, really? He didn't feel like the others, he felt. . . different. D'gerik knew for sure that if a fight were to ensue between the two, he would not come out the victor. That being said, his options were too few. He was tired, never having exerted so much energy in a fight before. He had no choice, however. Having regathered his usual composure, he steadied his breathing, stared the figure in the eyes, and asked;

And might I ask just who you are? Are you one of them? I'll kill you too if I have to. . .

The figure burst out into laughter. As it approached, D'gerik could notice more and more features about him. He had an immense build, strong enough to have torn those shinigami in half if he had gotten to them first. The way he laughed suggested he was well mannered in his speech patterns, but the air around him gave the exact opposite impression. When the figure was close enough, D'gerik could feel his jaw partially drop, noticing a gaping hole, approximately one and a half inches in diameter, on his chest, just about where the diaphragm should be.

Oh no no no, dear boy. Quite the opposite! Incidentally, you seem to have done my work for me. . . Those men were no slouches, color me officially impressed.

D'gerik gave the figure a half annoyed scoff, but inside, he was concerned. No longer was he simply dealing with those who sought to kill him. For now, there was a potentially lethal opponent standing no more than 4 meters away. . . He didn't want to fight, if D'gerik was sure he would lose before, it is even more obvious now. He said his intentions were to kill the shinigami, which gave D'gerik an idea. Intimidation didn't work, so he would try making an ally instead.

They were weak. . . They deserved to die as they did, if not worse. . .

Hmm. . . Well, if it is blood you seek, I know someone who would love to meet you, ke ke ke. . . Come, boy, allow me to show you the path you must take to become everything you ever wanted to be and more. Allow me to show you the path to true power, the path to blood! The path to terror! The path to pure agony for your foes! Allow me to show you the path you were meant to take! Your destiny!!!

It had worked. No longer did it feel as though the man wanted to end D'gerik. Instead, he offered D'gerik a path, one that, after everything that had happened to him, he no longer cared what it led to. He simply stared at the figure. So much had transpired so fast, but still he doubted. He stood there for a moment, contemplating every possible outcome, but there was no answer he found even remotely close to satisfying, or safe, for that matter. All, except for one. And so, simply staring the figure in the eyes, he called out;

Very well then. . .

#2D'gerik Blackheart [Finished] Empty Re: D'gerik Blackheart [Finished] Sun May 03, 2020 4:10 am

Ika Mazi

Ika Mazi
Approved 2-2

http://www.bleachstory.net

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