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#1Tina Almenor Empty Tina Almenor Mon Jan 22, 2024 9:13 pm

Rena

Rena



THE HUMAN APPLICATION
Name: Tina Almenor
Apparent Age: 20
True Age: 20
Sex: Female
Personality: Tina is a surprisingly gentle and caring person to women and men alike as well as children, animals and the elderly but has a battle spirit second to none as she'll fight at full strength against anyone and anything that challenges her even if they are women and children. she is highly intelligent almost to the point of seeming omniscient, though she obviously isn't, and thinks logically and rationally to the point of making life seem like a game of Chess. she finds absolute joy in the world around her and prefers nature and the wild animals of the world to that of actual humanoid company for the most part but doesn't necessarily shun being in the presence of other people in social gatherings. She is very sympathetic to others in trouble and can't help herself but to give them any aid she can even if it's not that much.

She can also be seen as hypocritical however since she says things to others that would make them lead "good" lives but she herself generally doesn't follow hers own advice. She does try to follow the path of light but has shown on multiple occassions to give in to less than righteous desires and emotional thinking. She also always has a pack of joints on her anywhere she goes. Despite doing this herself she will always lecture others for smoking the substance, or anything else, and warn against doing it. At home, or at least whichever building she is squatting in at the time, she keeps a very organized and tidy area of living and never seems to lose anything she owns.



CHARACTER APPEARANCE
Height: 5'7''
Weight: 135 lbs
Physical Traits:
Tina Almenor HBO9D99


BACK-DROP
History: Not happening.
Exposition: I've done too many of these.
Side Notes: Tee hee?


FIGHTING STYLE
General Fighting Style: Tina can create strategies and plans several steps ahead of the opponent seeming like she can see into the future in most cases. She is able to conjure complex plans and strategies and apply them in not just battle but any other activity that involves cunning intellect. E.g Strategic games. She also prefer pressure style attacking and drawing out a fight rather than trying to overcome obstacles quickly. She is closer to a hit and run tactic fighter than a straight up brawler.
Strengths: Speed, Endurance
Weaknesses: Reiatsu, Strength


PRIMARY STAGE

Ability Name: Reality Interface
Description: Tina can interface with and control the world around her like the settings for a system, allowing her to manipulate it like any type of system such as computer, on supernatural, physical, metaphysical, mental, conceptual, etc. levels. She can rewrite various natural/supernatural phenomena, bring anything into existence or erase it. She must have at least one free hand to do this as she must put in the actual input from her hand to the interface directly to make a change. This does not allow her to destroy, alter, directly mess with, other beings and what belongs to them (This includes attacks) due to "spiritual territory" preventing her access. This does essentially allow her to manifest anything she can think of when and where she needs it to be though. Nothing she makes can be stronger than a Cero in offensive strength nor can she create something greater than a Cero in a defensive way using this ability.

Ability Name: Supernatural Agility
Description: Users are glaringly, obviously and super/unnaturally more agile than their race because their capabilities are pushed beyond the natural level; making them immensely more agile and able to combine their balance, bodily coordination, speed, reflexes, strength and endurance in ways that most people cannot. In essence this could lead them to being the perfect assassin candidate. Example feats include reflexively dodging bullets with minimal effort and movement, accurately chucking a knife into the barrel of a gun from 20 yards away, and keeping track of users of high speed movement like shinigami with Shunpo with relative ease, as well as being able to make short-term and sudden movement attacks with high speed and accuracy.

Ability Name: Pressure Manipulation
Description: By generating with a wave of pressure/shock wave/vacuum at any point in her body in any way she chooses she can add speed and power to her attacks based on where and how she used this ability. At most is allows her to make up for a Shinigami's Shunpo by giving her a more scientific means of achieving the same thing. She can use this to shoot towards her opponent or into the air, stop herself mid-movement, or even fly. This force will never exceed, in damage, half a cero, should it be used to attack an opponent directly and has a range up to 100 feet.

Ability Name: Instilled Knowledge
Description: The user can instill and infuse vast amounts of knowledge into their mind by unnatural means. Tina does this by using her Reality Interface as the catalyst for downloading the needed or wanted information.


SECONDARY STAGE

Ability Name: Lightning Reflexes
Description: As long as Tina is not moving to make an attack, of any kind, she enters a state of hyper awareness that allows her to dodge incoming physical attacks within her actual speed range to do so. This doesn't make her faster and it doesn't mean she can't still be hit. This ability is passive as long as she remains in her secondary stage of power.

Ability Name: Hyper Link
Description: Tina expands Reality Interface for one attack or defense attempt which can equal that of a gran rey cero. This can only happen once before incurring a three post cooldown. During this time normal Reality Interface is still functional while Hyper Link is not possible.

Ability Name: Pressure Cannon
Description: Tina punches or kicks with such force that it creates a giant pressure or shockwave that hurls it's way towards the opponent. This attack is about ten feet high and ten feet wide, but is as strong as a cero and can be used once per post.

Ability Name: Strategy Meeting
Description: Tina is capable of stopping her PERCEPTION of time passing and thinking at speeds beyond light temporarily. During this time she cannot act in any way, she can only think and plan; this technique takes a forbidden kidou's worth of reiatsu to use, and has a cooldown equivalent to that, but inflicts no damage of any kind nor does it prevent damage. This is a roleplay-oriented ability that allows Tina to plan anything at any time without exception. This planning happens so quickly in real time that nothing has had time to actually occur or change.


Hyper Mode [Unlocked at 0-5]:


#2Tina Almenor Empty Re: Tina Almenor Wed Jan 24, 2024 6:47 am

Ika Mazi

Ika Mazi
Approved 2-1

http://www.bleachstory.net

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