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#1Caccio, Shalashar - by Duquin Empty Caccio, Shalashar - by Duquin Thu Sep 19, 2013 9:38 am

Duquin

Duquin
NPC Template




Identity of a Soul







    Name: Caccio, Shalashar
    Alias: Dark Smile
    Age: 638
    Age of Appearance: Late 20's
    Gender: Male
    Race/Species: Arrancar
    Character Alignment:Evil Neutral

    Appearance:
    Caccio, Shalashar - by Duquin Magi_by_nairchan-d418fv1
    (Artist Credit: Nairchan on Deviant Art)


    Personality:
    A snake that charms the charmer. Manipulation and control are this animal's tools to hunt. The Dark Smile is one of the few arrancar that continue to devour human souls and other hollows despite no longer needing to do so. He will even eat another arrancar if it suits his fancy. But Shalashar likes his meals well prepared and will spend as much as several years pulling the strings of their life like a puppeteer. He finds exquisite pleasure in watching a soul go through the motions of several different emotional states before devouring them. As if each feeling were a different seasoning to spice up the meal, Shalashar will seduce, lie, cheat, swindle, and twist his words so that his prey doesn't suspect a thing until it is too late.

    He has little on his mind other than sating his perverse appetite, but this does not mean that he is easily controlled by it. Shalashar has a keen nose for "poison" and is very good at seeing through the intentions of others. He has no problem dropping a "meal" that he's spent months or even years preparing if he suspects foul play or treachery. This makes his interactions with others always feel a bit empty and cold. Like he doesn't see you as a person, just another scrap of meat for him to decide whether or not you're worth eating. However his words tend to be sweet and alluring as he targets the wants and desires of his prey.


Technique Name: Buzzing Venom
Technique Description:The user pulls their blade back into a stance that prioritizes stabbing attacks. From this stance they execute an individual limb based sonido. This allows the user to produce a flurry of high speed stabs. This technique is best used against an opponent who is backed against a wall, however it can also be used to counter volleys of ranged attacks. Because this technique uses sonido it creates a familiar buzzing sound with each strike, thus the name Buzzing Venom. Shalishar can maintain the stabbing motion for up to two posts. If only used for one post the cool down is 3 turns. If used for two posts, the cool down extends to 6 turns and Shalishar's limb which used the technique will suffer decreased speed for 3 posts.

Technique Effect Chart:

Opponent is Two+ Tiers Lower: The stabs all seem to happen simultaneously. Successful strikes will pierce flesh and hierro alike and reach internal organs.
Opponent is One Tier Lower: The stabs are swift and seem as if Shalishar has 9 blades stabbing at a time. When hit an opponent will suffer a shallow stab wound capable of poking internal organs.
Opponent is Equal Tier: Each strike appears as though Shalishar is using 6 swords at once. Landing a blow can deal shallow puncture wounds. While these cannot reach organs, they can cause lots of blood loss if many of them land.
Opponent is One Tier Higher: The opponent can see Shalishar's blade as if he possessed 3 of them.. When struck, foes will suffer a light puncture wound capable of drawing a bit of blood.
Opponent is Two+ Tiers Higher: All of Shalishar's movements are visible and each of his stabs can be seen as an individual blade. Should Shalishar succeed in landing a blow he will do little more than prick the opponent with the very tip of his blade drawing the minimal amount of blood possible.

Technique Name: Serpent Flowing
Technique Description:Shalishar focuses reiatsu along the blade of his zanpakutou and sharpens it to increase his cutting potential. He then uses a sonido to launch himself towards the opponent for a stabbing strike as he passes them. Following this first pass, Shalishar then quickly turns on heel to spin around and perform a second stab which unlike the first, is meant to dig directly into the enemy's back or side. The high speed nature of this attack makes it hard to aim precisely, so it is a common occurrence for it to miss any vital spots or organs. 4 turn cool down.

Technique Effect Chart:

Opponent is Two+ Tiers Lower: The first stab is little more than a blur and turning in time to counter the second stab would require the assistance of some kind of technique or knowledge of the attack before hand. The stabs themselves are capable of piercing through flesh and bone alike.
Opponent is One Tier Lower: The first strike is little more than a blur and the second strike comes just as fast. The stabs themselves cause the damage one would expect from a reiatsu enhanced attack, piercing flesh and bone alike.
Opponent is Equal Tier: The first and second strike can be seen, but reacting to them is difficult. Successful stabs penetrate with moderate depth, but only the second strike can pierce hierro effectively.
Opponent is One Tier Higher: The first and second strike are swift, but not beyond following or reacting. Landing the blow will cause shallow wounds and the second attack will pierce a bit deeper, but not enough to seriously injure an internal organ.
Opponent is Two+ Tiers Higher: Both attacks are seen and reacted to with fairly moderate effort. Damage dealt by a successful strike is little more than shallow puncture wounds for both the first and second strike.

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