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Guest
Technique Name:Nimble Strike
Technique Description:a continuous series of basic strikes that, while not meant to deal serious damage on each strike, add up to a tremendous amount of overall damage. the user must take a loose stance, which allows the user to twist and turn to land slashing strikes more effectively. the strikes move so quickly, it looks like what is actually three strikes appears as one. those with better perception can see through this illusion, but the number of strikes remain the same. the user can choose how many total strikes to launch up to a max of 15. for every three, the cooldown is increased by 1 post.
Technique Effect Chart:
*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*
Opponent is Two+ Tiers Lower:each strike moderately lacerates the skin and underlying muscles, and the enemy can only see 1 in 3 strikes.
Opponent is One Tier Lower:each strike moderately lacerates the skin and underlying muscles, and the enemy can only see 1 in 2 strikes.
Opponent is Equal Tier:each strike lightly lacerates the skin and underlying muscles, and the enemy can only see 1 in 2 strikes.
Opponent is One Tier Higher:each strike lightly lacerates the skin and underlying muscles, and the enemy can see blurred strikes.
Opponent is Two+ Tiers Higher:each strike lightly lacerates the skin, and the enemy can see every strike.
Technique Description:a continuous series of basic strikes that, while not meant to deal serious damage on each strike, add up to a tremendous amount of overall damage. the user must take a loose stance, which allows the user to twist and turn to land slashing strikes more effectively. the strikes move so quickly, it looks like what is actually three strikes appears as one. those with better perception can see through this illusion, but the number of strikes remain the same. the user can choose how many total strikes to launch up to a max of 15. for every three, the cooldown is increased by 1 post.
Technique Effect Chart:
*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*
Opponent is Two+ Tiers Lower:each strike moderately lacerates the skin and underlying muscles, and the enemy can only see 1 in 3 strikes.
Opponent is One Tier Lower:each strike moderately lacerates the skin and underlying muscles, and the enemy can only see 1 in 2 strikes.
Opponent is Equal Tier:each strike lightly lacerates the skin and underlying muscles, and the enemy can only see 1 in 2 strikes.
Opponent is One Tier Higher:each strike lightly lacerates the skin and underlying muscles, and the enemy can see blurred strikes.
Opponent is Two+ Tiers Higher:each strike lightly lacerates the skin, and the enemy can see every strike.