Guest
Guest
Name: Shinmon Satsuhen [Divine Gate Killzone]
Number: Unknown
Category: Hadou
Incantation: N/A. The caster simply snaps their fingers.
Effect: This kidou is unique, because it is a barrier-type kidou, and as such should be a Bakudou; yet due to its totally offensive quality, it is termed as a Hadou. While on observation, it may be mistaken for a space-time kidou, Shinmon Satsuhen is nothing of the sort; it is simply an offensive barrier-spell. When the caster snaps their fingers, a bright green cuboidal barrier forms on an intended target. Then the user claps, releasing a reiatsu shockwave. When the shockwave touches the cuboidal barrier, it falls away, and whatever part of the target that was trapped in the barrier will be severed off the target, and fall with the barrier. When the barrier dissipates (as it cannot remain forever), the severed portion of the target will remain where it has fallen. If the target has a decent level of strength, the barrier will not fall away; it will instead dissipate, but will injure whatever section of the target that was in contact with the barrier's perimeter. The barrier can be dispelled by the opponent, if they can put enough effort into the activity.
The effect of this kidou is quite similar to what is seen here. Stronger opponents can resist the kidou's ability to dismember them. Up to six barriers can be made at once.
Opponent is Two+ Tiers Lower: Opponent finds it rather hard to move to avoid the barrier when it is forming, or dispel it after it has formed. The barrier will not cut through opponent's body totally, but will leave very deep wounds that can cut down to the bone, but will not sever the bone.
Opponent is One Tier Lower: Opponent finds it a bit hard to move to avoid the barrier when it is forming, or dispel it after it has formed. The barrier will not cut through opponent's body totally, but will leave very serious lacerations.
Opponent is Equal Tier: Opponent finds it easy to move to avoid the barrier when it is forming, but dispelling it after it has formed requires a large surge of reiatsu. The barrier will not cut through opponent's body totally, but will leave deep cuts.
Opponent is One Tier Higher: Opponent finds it very easy to move to avoid the barrier when it is forming, and will only need a moderate amount of reiatsu to dispel it after it has formed. The barrier will not cut through opponent's body totally, but will leave shallow cuts.
Opponent is Two+ Tiers Higher: Opponent finds it effortless to move to avoid the barrier when it is forming, and dispelling it after it has formed requires a very little amount of reiatsu. The barrier will not cut through opponent's body totally, but will leave long scratches.
Number: Unknown
Category: Hadou
Incantation: N/A. The caster simply snaps their fingers.
Effect: This kidou is unique, because it is a barrier-type kidou, and as such should be a Bakudou; yet due to its totally offensive quality, it is termed as a Hadou. While on observation, it may be mistaken for a space-time kidou, Shinmon Satsuhen is nothing of the sort; it is simply an offensive barrier-spell. When the caster snaps their fingers, a bright green cuboidal barrier forms on an intended target. Then the user claps, releasing a reiatsu shockwave. When the shockwave touches the cuboidal barrier, it falls away, and whatever part of the target that was trapped in the barrier will be severed off the target, and fall with the barrier. When the barrier dissipates (as it cannot remain forever), the severed portion of the target will remain where it has fallen. If the target has a decent level of strength, the barrier will not fall away; it will instead dissipate, but will injure whatever section of the target that was in contact with the barrier's perimeter. The barrier can be dispelled by the opponent, if they can put enough effort into the activity.
The effect of this kidou is quite similar to what is seen here. Stronger opponents can resist the kidou's ability to dismember them. Up to six barriers can be made at once.
Opponent is Two+ Tiers Lower: Opponent finds it rather hard to move to avoid the barrier when it is forming, or dispel it after it has formed. The barrier will not cut through opponent's body totally, but will leave very deep wounds that can cut down to the bone, but will not sever the bone.
Opponent is One Tier Lower: Opponent finds it a bit hard to move to avoid the barrier when it is forming, or dispel it after it has formed. The barrier will not cut through opponent's body totally, but will leave very serious lacerations.
Opponent is Equal Tier: Opponent finds it easy to move to avoid the barrier when it is forming, but dispelling it after it has formed requires a large surge of reiatsu. The barrier will not cut through opponent's body totally, but will leave deep cuts.
Opponent is One Tier Higher: Opponent finds it very easy to move to avoid the barrier when it is forming, and will only need a moderate amount of reiatsu to dispel it after it has formed. The barrier will not cut through opponent's body totally, but will leave shallow cuts.
Opponent is Two+ Tiers Higher: Opponent finds it effortless to move to avoid the barrier when it is forming, and dispelling it after it has formed requires a very little amount of reiatsu. The barrier will not cut through opponent's body totally, but will leave long scratches.