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#21Site Structure & Other Stuff - Page 3 Empty Re: Site Structure & Other Stuff Fri May 20, 2016 6:47 pm

Erida Seika

Erida Seika
Yes yes, bumping this!

To-do-list:

- Transform the 18+ subboards into one big board in the Other Areas category. Name will be "Behind Closed Doors", and access and visibility should be restricted to +18 member group. [Only admins are allowed to see this link]

- Names for Kingdoms are still awaiting suggestions! Please contribute: [Only admins are allowed to see this link] @"Manda Marluz @"Saelien"

#22Site Structure & Other Stuff - Page 3 Empty Re: Site Structure & Other Stuff Fri May 20, 2016 7:45 pm

Kuroi

Kuroi
I have suggested some already, other suggestions I have for names are: Cháros [Greek = Death], Fónos [Greek = Murder], Trómos [Terror], Agón [Greek = Strife]. If you need/want more suggestions just say so. Is Nekrós still being used as a kingdom name?

#23Site Structure & Other Stuff - Page 3 Empty Re: Site Structure & Other Stuff Fri May 20, 2016 7:47 pm

Saelien

Saelien
If we don't want the Kingdoms to have names based on real words, we can just make them sound cool:

West: Varafels - The well known 'Bitter Sands'.  When one thinks of the Hueco Mundo, they usually truly think of Varafels - constant fighting between hollows and arrancar, sprawling underground caverns, packs of hollows with tyrants at the helm, the feudal society that drives their world...it is encapsulated neatly in Varafels.  The Bitter Sands are a place of constant fighting and bloodshed, and it is here that the former Espada, now Simetria, choose to stand their ground and bring order...

North: Imhuvlt - although most hollows and arrancar refer to it more commonly as the 'Silent Sands'.  Characterised by the shrouded moon and absence of wind.  Formerly ruled by Graven Fel, in simpler times - Imhuvlt is host to more ancient ruins than any other Kingdom, where arrancar and hollows set up bands before the rise of Nox Xorik.  Now, the Kingdom is united in fear, has built a reputation for sin and depravity, and it is building new, more terrible structures than once before...

East: Ceurormir - the one hope of Hueco Mundo, the 'Blessed Sands'.  Once, the weak flocked to this region to escape the chaos of the land and the tyranny of the strong, and they built something that didn't fall.  Ceurormir is the place of true civilisation in Hueco Mundo, and although it was conquered by one of the Kings, their rule was benevolent enough.  Now the people have a Queen, glorious and radiant, and much of the Kingdom would do anything to see her will done...

South: Kerriax - also known as the 'Shifting Sands'.  Kerriax is geologically unstable, the ground cracking and the threat of quakes ever present.  This has led to most of the hollow colonies being buried, and as such the hollows here make their lives on the surface.  The area surrounding the former King Karasu's Castle is stable, and thus it has been a hub of this Kingdom, with hollows flocking to it's gates daily.  With the death of the King, the Kingdom shall surely fall to ruin...

#24Site Structure & Other Stuff - Page 3 Empty Re: Site Structure & Other Stuff Fri May 20, 2016 7:51 pm

Kuroi

Kuroi
I love this. Although a few things to note is that the Simetria command the central kingdom called Las Noches, in reference to the colossal structure on it. The West is commanded by the Army of Blood, although with Dante's "death" his strongest children; the twins: Beatrice and Virgil act as the new sovereigns to the Army of Blood and have built themselves into the fortress of the West.

#25Site Structure & Other Stuff - Page 3 Empty Re: Site Structure & Other Stuff Sat May 21, 2016 2:34 am

Erida Seika

Erida Seika
There is actually five "regions" in the Hueco Mundo. Aside from the West, East, South and North, a central region can be recognized as being held by Espada.

As Izuna mentioned, the West is still under the iron grip of Dante's bastards and the weakened Army of Blood, not a region controlled or occupied by Espada.

We should add the Las Noches, maybe give the central region an unique name as with the other regions. Also, we could say that the South is currently being fought over between factions.

Personally, I don't like Varafels. Other names are really cool, but it doesn't have the same cling.

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