Erida Seika
CURRENCY SYSTEM: Introduction: The currency system is an essential tool, when it comes to training for techniques, tiers or abilities, as well as buying items, equipment and even NPC followers for you characters. As one might guess, the system is entirely based on roleplaying and activity - the more active you are, more easier time you have attaining some coins, and the more coins you have... well, let's just say it's nicer to have some currency to trade into cool purchasable goods. Rules & Regulations: It's worth of noting, that methods for earning coins, purchasable goods available and the rules found on this section may be changed at any time, without a warning. First of all, cheating in any way will have all of your points wiped. If you didn't complete a goal to get your point in the expected way, you do not receive a coin from it either. No twisting the goals or going around what really needs to be done. Post the form each time you have reached an objective, and staff will edit in your coin balance in the main post, and reduce as needed - if you fail to post an objective, it will not be added until you show proof of it to us. PM the staff, if you have questions. Do NOT post questions on the main currency system thread. Finally, only objectives completed after the system was introduced count. Earning Coins: /Completing/ a roleplay thread - 10 coins per page to each participant. Making 15 roleplay posts in a week - 20 coins Roleplaying a NPC for a thread - 20 coins Training another player's character - 50 coins Getting on yourself in the OTMs - 20 coins Participating in a main plot event - 50 coins Completing an application in 10 days - 10 coins Taking a needed canon or wanted ad - 50 coins Inviting someone, who is in the AML - 100 coins Making 40 roleplay posts in a month - 50 coins Purchasing Goods: A tier up (5-3 to 4-3) - 100 coins, a training thread. A tier up (4-3 to 3-3) - 250 coins, a training thread. A tier up (3-3 to 2-3) - 500 coins, a training thread. A tier up (2-3 to 1-3) - 1000 coins, a training thread. A tier up (1-3 to 1-1) - 2500 coins, a training thread. A general technique slot - 100 coins, a training thread. A release technique slot - 150 coins, a training thread. A personal ability slot - 300 coins, a training thread. A release ability slot - 400 coins, a training thread. An item created by yourself - 100 coins, a training thread. An item created by someone else - 250 coins, no training required. A NPC servant/pawn - 1000 coins, no training required. A personal organization - 2500 coins, at least two members. Halving the pages in training - 500 coins, one use only. No cooldown in training - 1000 coins, one use only. Halving the words in training - 250 coins, one use only. An additional character - 150 coins, AML status required. |