Guest
Guest
Well this is just me making sure that everything is ok with the styles before i use them in RPing.
Styles:
Fire element: Major attacking focus
Blade's blade is heated to as near as possible to the heat of the fire of hell by the vribration of the very particles of his blade at insane speeds. can cut any weapon with repeated attacks in the same area though with the person ok and can only make chips in one that are 3 or more tiers higher then blade.
Water element: Major reiatsu defence focus
Uses the very water that laying around to make walls of water by using his sword to control it with flicks and swings to shape the water into what he needs that can deflect reiatsu based attack but it needs water to work so it at it strongist when near a body of water.
Wind element: Major dodge, deflect and parry focus
Though the use of his blade being swing around in complex patterns it is possible for blade to create edies in the very air around him to enhance his dodge and deflecting ability to a near insane level and with the same patterns he can attack with the very air it self in slashers but it defence or attack because it a very hard style to pull of. And he has to make the patterns just right before they do anything so he has to have some time to get to know his opponents moves before he can deflect the more powerful attacks. People who are 4 tiers and higher then blade can force there way though the ir but there attacks are less powerful.
Earth element: Major physical defence focus
Uses the very earth it self to make shields to stop any physical attack by using his sword by puting it into the very earth to flick it up using his strangth and his reiatsu to pull up the earth but in doing so if some one fast enough they can attack blade while he is doing it and the harder the earth the longer this opening is. By making shields form the very earth but there a limit to how many he can make at one time 3 in one post then a cooldown of 2 posts before he can use it again. and the same here with the air style with the tiers.
Ice element: Major slow and pericing focus
Uses the ice as a way to slow down his opponent by doing the using the build up of energy when used his fire and water style styles so it really a expandsion on those two styles.
Slow effect:
Lower tiers then blade:
4 or more can slow the person down to 1/4 of their base speed with a few hits.
same tier and down to 3 lower tiers can slow down to 1/2 their base speed.
Higher tiers then blade:
1-2 tiers higher can slow them down to 1/3 of their speed
3-4 tiers higher can slow them dwon to 3/4 of base speed
5+ tiers higher can only sow them down to 7/8 of thier base speed.
Lightning element: Major fast chain attacks
Can attack very rapidly and follow up attack with insane speeds but the draw back is that it hasn't got much power behind the attack. so Blade attacks are about the same as some one 2 tier down in power but are up 3 tiers in speed then blade.
Shadow element: Major missdriction attack focus
Basicly this style is all about begining the attack in one way only to finish in another way to score hit on his opponent but blade can only do this fast change in path 3 times in a row.
Light element: Major damage to unholy being focus
Blade uses the very light around him to enhance his attacks against unholy beings (eg. vampires and the undead). But if said beings are not around this style is use basicly to distract the opponent by reflecting the nuteral light with his blade to cause flashers of light to blind then temp abd to help his attack land but if they have good battle instects they can see though this.
Ok this is about done but you welcome to comment and point uot anything that needs changing.
Styles:
Fire element: Major attacking focus
Blade's blade is heated to as near as possible to the heat of the fire of hell by the vribration of the very particles of his blade at insane speeds. can cut any weapon with repeated attacks in the same area though with the person ok and can only make chips in one that are 3 or more tiers higher then blade.
Water element: Major reiatsu defence focus
Uses the very water that laying around to make walls of water by using his sword to control it with flicks and swings to shape the water into what he needs that can deflect reiatsu based attack but it needs water to work so it at it strongist when near a body of water.
Wind element: Major dodge, deflect and parry focus
Though the use of his blade being swing around in complex patterns it is possible for blade to create edies in the very air around him to enhance his dodge and deflecting ability to a near insane level and with the same patterns he can attack with the very air it self in slashers but it defence or attack because it a very hard style to pull of. And he has to make the patterns just right before they do anything so he has to have some time to get to know his opponents moves before he can deflect the more powerful attacks. People who are 4 tiers and higher then blade can force there way though the ir but there attacks are less powerful.
Earth element: Major physical defence focus
Uses the very earth it self to make shields to stop any physical attack by using his sword by puting it into the very earth to flick it up using his strangth and his reiatsu to pull up the earth but in doing so if some one fast enough they can attack blade while he is doing it and the harder the earth the longer this opening is. By making shields form the very earth but there a limit to how many he can make at one time 3 in one post then a cooldown of 2 posts before he can use it again. and the same here with the air style with the tiers.
Ice element: Major slow and pericing focus
Uses the ice as a way to slow down his opponent by doing the using the build up of energy when used his fire and water style styles so it really a expandsion on those two styles.
Slow effect:
Lower tiers then blade:
4 or more can slow the person down to 1/4 of their base speed with a few hits.
same tier and down to 3 lower tiers can slow down to 1/2 their base speed.
Higher tiers then blade:
1-2 tiers higher can slow them down to 1/3 of their speed
3-4 tiers higher can slow them dwon to 3/4 of base speed
5+ tiers higher can only sow them down to 7/8 of thier base speed.
Lightning element: Major fast chain attacks
Can attack very rapidly and follow up attack with insane speeds but the draw back is that it hasn't got much power behind the attack. so Blade attacks are about the same as some one 2 tier down in power but are up 3 tiers in speed then blade.
Shadow element: Major missdriction attack focus
Basicly this style is all about begining the attack in one way only to finish in another way to score hit on his opponent but blade can only do this fast change in path 3 times in a row.
Light element: Major damage to unholy being focus
Blade uses the very light around him to enhance his attacks against unholy beings (eg. vampires and the undead). But if said beings are not around this style is use basicly to distract the opponent by reflecting the nuteral light with his blade to cause flashers of light to blind then temp abd to help his attack land but if they have good battle instects they can see though this.
Ok this is about done but you welcome to comment and point uot anything that needs changing.