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#1Staff Positions Empty Staff Positions Thu Nov 21, 2013 11:00 pm

Duquin

Duquin
I've just gone in and made all the staff positions official. I also updated the permissions so every one should be able to moderate all areas of the forum with the exception of mission mods as they are not required to take on general staff duties. They are only able to moderate the plot area.

If you guys don't like the colors for the groups you can pick another among yourselves. But make sure the color isn't already taken.

#2Staff Positions Empty Re: Staff Positions Fri Nov 22, 2013 12:47 am

Guest

Anonymous
Guest
I want the crymson color for the staff. And my reason is very logical and it should convince my fellow members, and that reason is, I LIKE IT!! Now everyone agree with me or Grr!!!

The code for the color is "dc143c". It would make our names look as awesome as this, Epizon Psychi

#3Staff Positions Empty Re: Staff Positions Fri Nov 22, 2013 2:41 am

Guest

Anonymous
Guest
That is too close to the color for the Arrancar, so that is not possible. Razz

#4Staff Positions Empty Re: Staff Positions Fri Nov 22, 2013 7:18 am

Guest

Anonymous
Guest
I think that the yellow is a bit bright, but all the other colors are good. Don't know what we can change the Yellow to however.

#5Staff Positions Empty Re: Staff Positions Fri Nov 22, 2013 8:01 am

Duquin

Duquin
I just picked a random color for mission mods...we're kind of running out of colors and the yellow stood out. Any suggestions? Please use the color code and not just the name of the color

#6Staff Positions Empty Re: Staff Positions Fri Nov 22, 2013 10:10 pm

Guest

Anonymous
Guest
I think this color may work for Mission Mods, it's still different but a LOT duller than that Yellow.

Also think this should be used instead of the Blue, that Eden has. I think it's FAR too bold. And looks a little rough.

#7Staff Positions Empty Re: Staff Positions Fri Nov 22, 2013 11:54 pm

Duquin

Duquin
The first one is near identical to our Hollow color and our human color.

The second one is too close to our visored color.

Yeah the yellow and the blue might be rough, but they stand out as different from the others which is what they need to do. We need colors that aren't already taken!

#8Staff Positions Empty Re: Staff Positions Sat Nov 23, 2013 6:55 am

Guest

Anonymous
Guest
Good point. I guess leaving them the way they are will work. I don't see any harm in it now.

#9Staff Positions Empty Re: Staff Positions Mon Nov 25, 2013 12:48 am

Guest

Anonymous
Guest
Darn, can't have crimson. How about this one??

#10Staff Positions Empty Re: Staff Positions Thu Nov 28, 2013 6:43 am

YUKIRIN

YUKIRIN
Are enforcers official admins? /derp

I like the current color, but the community mod blue bugs me a big. Perhaps softer colors? Less bright/neon?

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